Frost Enchanter: Difference between revisions

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==Charge Use==
==Charge Use==
Hero makes a [[Mind]] [[Skill Check]] Check the success and the table below add the Cold Prefix to an [[Item]]
{| class="wikitable"
! [[Mind]] [[Skill Check]] !! Cold Prefix
|-
| '''1''' or '''2'''|| {{Template:Icy}}
|-
| '''3''' or '''4''' || {{Template:Frost}}
|-
| '''5''' or '''6''' || {{Template:Freezing}}
|-
| '''7''' or '''8''' || {{Template:Frozen}}
|-
| '''9''' or '''10''' || {{Template:Arctic}}
|-
| '''11+''' || {{Template:Cyro}}
|}





Revision as of 18:05, 16 November 2021

Dicey Dangers, Core Rule Game by Joel Hills
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Frost Enchanter

Like the fire enchanter, the frost enchantment can arm your armor and weapons in lines of ice. The cold blades could scar your opponents with frostbites and chills, disorienting them–or even paralyzing them from the sheer force. The frost enchantment is far difficult to master, given that the warmer climates could limit its range. However, when done accurately, this spell can be a force to be reckoned with.

Charge Use

Hero makes a Mind Skill Check Check the success and the table below add the Cold Prefix to an Item

Mind Skill Check Cold Prefix
1 or 2
Icy Dice-Blue-Icon.png ElementReplace.png 1 ElementAdd.png 0
3 or 4
Frost Dice-Blue-Icon.png ElementReplace.png 2 ElementAdd.png 0
5 or 6
Freezing Dice-Blue-Icon.png ElementReplace.png 0 ElementAdd.png 1
7 or 8
Frozen Dice-Blue-Icon.png ElementReplace.png 1 ElementAdd.png 1
9 or 10
Arctic Dice-Blue-Icon.png ElementReplace.png 2 ElementAdd.png 1
11+
Cyro Dice-Blue-Icon.png ElementReplace.png 0 ElementAdd.png 2


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