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{{Template:CCVV Header}} | {{Template:CCVV Header}} | ||
==House of Sanctuary== | ==House of Sanctuary== | ||
=== | ===Stage 2: Foundations=== | ||
Trenches have been cut deep into the mountain earth and the first courses of ivory stone laid within them, pale and clean against the dark soil. The six pillar bases are set and leveled, each one a broad drum of stone carrying its deity's name in fresh-cut letters. The shape of the temple can finally be read in the ground itself, and standing at its center, you can feel that the deities have started paying attention. | |||
{| class="wikitable" | [[File:Time-Icon.png|40px]] You may pray here once per day. Choose one of the six pillars and make your devotion. Roll 1d6; if you have the Keyword [[:Category:Cleric|Cleric]] or [[:Category:Paladin|Paladin]], add 1 to the roll. | ||
{| class="wikitable" style="color:black; background-color:#efeae2;border: 2px solid #B21224;" | |||
! Roll 1d6 !! Praying Result | ! Roll 1d6 !! Praying Result | ||
|- | |- | ||
| '''1''' - '''4''' || The divine beings are not listening | | '''1''' - '''4''' || The divine beings are not listening | ||
|- | |- | ||
| '''5''' || [[ | | '''5+''' || The pillar's deity answers. Until Darkfall, you gain the powers listed below. Most Heroes may use their granted powers 1 time today. Clerics and Paladins instead add 3 uses to their [[Deity Power]] pool, and the granted powers become options they may spend that pool on. | ||
|} | |||
{| class="wikitable" style="color:black; background-color:#efeae2;border: 2px solid #B21224;" | |||
! Pillar !! Attribute Blessing | |||
|- | |||
| [[Faustina]] || +1 success on Luck tests | |||
|- | |||
| [[Pavlossus]] || +1 success on Body tests | |||
|- | |||
| [[Koyous]] || +1 success on Mind tests | |||
|- | |||
| [[Raiden]] || +1 success on Reflex tests | |||
|- | |||
| [[The Invisible Ones]] || +1 success on Social tests | |||
|- | |- | ||
| [[Demetra]] || +1 success on Health tests | |||
|} | |} | ||
Revision as of 14:44, 7 July 2026
| Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
House of Sanctuary
Stage 2: Foundations
Trenches have been cut deep into the mountain earth and the first courses of ivory stone laid within them, pale and clean against the dark soil. The six pillar bases are set and leveled, each one a broad drum of stone carrying its deity's name in fresh-cut letters. The shape of the temple can finally be read in the ground itself, and standing at its center, you can feel that the deities have started paying attention.
You may pray here once per day. Choose one of the six pillars and make your devotion. Roll 1d6; if you have the Keyword Cleric or Paladin, add 1 to the roll.
| Roll 1d6 | Praying Result |
|---|---|
| 1 - 4 | The divine beings are not listening |
| 5+ | The pillar's deity answers. Until Darkfall, you gain the powers listed below. Most Heroes may use their granted powers 1 time today. Clerics and Paladins instead add 3 uses to their Deity Power pool, and the granted powers become options they may spend that pool on. |
| Pillar | Attribute Blessing |
|---|---|
| Faustina | +1 success on Luck tests |
| Pavlossus | +1 success on Body tests |
| Koyous | +1 success on Mind tests |
| Raiden | +1 success on Reflex tests |
| The Invisible Ones | +1 success on Social tests |
| Demetra | +1 success on Health tests |
| The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |