Fairy Skeleton: Difference between revisions
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|AttBlue = 0 | |AttBlue = 0 | ||
|AttPurple = 0 | |AttPurple = 0 | ||
|AttThreat = | |AttThreat = Roll 1d6: On a 6 Cast [[Fireballs]] with Mind Skill 1 | ||
|DefWhite = 1 | |DefWhite = 1 | ||
|DefRed = 0 | |DefRed = 0 |
Revision as of 15:24, 2 August 2024
Dicey Dangers, Primordial Periodical | Game by Joel Hills |
Fairy Skeleton
Fairy skeletons are somewhat annoying, especially if you find several of them in the same place. Since fairy magic is quite difficult to dispel, these entities are capable of flying and throwing small, explosive magic balls. Despite being agile, their bones are very fragile and easy to destroy.
Fairy Skeleton | Health 2 | ||||||
Reaction | Fairy +2, 0-2 Aggressive, 3-4 Hostile, 5+ Cautious | ||||||
Attack | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Threat: Roll 1d6: On a 6 Cast Fireballs with Mind Skill 1 | |||||||
Defence | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Threat: None | |||||||
Keyword | Summon, Undead |
Leader
If in a group of 3 or more one of the Fairy Skeletons has a Fairy Trait, Roll on this table to determine what it is Fairy Trait