Elemental Arrow: Difference between revisions

From Dicey Dangers Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 5: Line 5:


==Charge Use==
==Charge Use==
Hero makes a [[Body]] [[Skill Check]] for each success add a [[File:Dice-Red-Icon.png|40px]] Red, [[File:Dice-Orage-Icon.png|40px]] Orange, [[File:Dice-Yellow-Icon.png|40px]] Yellow, [[File:Dice-Green-Icon.png|40px]] Green, or [[File:Dice-Blue-Icon.png|40px]] Blue to an Missile Weapon Item for one attack.
Hero makes a [[Reflex]] [[Skill Check]] for each success add a [[File:Dice-Red-Icon.png|40px]] Red, [[File:Dice-Orage-Icon.png|40px]] Orange, [[File:Dice-Yellow-Icon.png|40px]] Yellow, [[File:Dice-Green-Icon.png|40px]] Green, or [[File:Dice-Blue-Icon.png|40px]] Blue to an Missile Weapon Item for one attack.





Revision as of 04:16, 15 October 2021

Dicey Dangers, Core Rule Game by Joel Hills
UnderConstruction.png

Elemental Arrow

xxxxx

Charge Use

Hero makes a Reflex Skill Check for each success add a Dice-Red-Icon.png Red, Dice-Orage-Icon.png Orange, Dice-Yellow-Icon.png Yellow, Dice-Green-Icon.png Green, or Dice-Blue-Icon.png Blue to an Missile Weapon Item for one attack.


CoreRuleIcon.png