Fire Enchanter: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
==Charge Use== | ==Charge Use== | ||
Hero makes a [[Mind]] [[Skill Check]] Check the success and the table below add the Fire Prefix to an [[Item]] | |||
{| class="wikitable" | {| class="wikitable" |
Revision as of 18:05, 16 November 2021
Dicey Dangers, Core Rule | Game by Joel Hills |
Fire Enchanter
Fire is one of the most offensive and defensive elements known to mankind, and enchanting it to your weapons and armor can make you an all-living flame yourself. However, its enhancements would only last for a short time depending on the magic you've instilled into its composition, so use your time wisely. Fire, while a powerful element to utilize, can be the most dangerous foe you've ever witnessed.
Charge Use
Hero makes a Mind Skill Check Check the success and the table below add the Fire Prefix to an Item
Mind Skill Check | Fire Prefix | ||||
---|---|---|---|---|---|
1 or 2 |
| ||||
3 or 4 |
| ||||
5 or 6 |
| ||||
7 or 8 |
| ||||
9 or 10 |
| ||||
11+ |
|