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| '''6''' || No matter where in the room you stand, the statue circle seems to be facing you. Then the book opens. [[CCVV-8606]]
| '''6''' || No matter where in the room you stand, the statue circle seems to be facing you. Then the book opens. [[CCVV-8606]]
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Revision as of 03:06, 27 June 2026

Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills

Ratman Shrine to The Invisible Ones

Deep in the Rat Nest, the Ratmen have built a shrine to the beings they call the Seven. At its center stands a stone circle of seven faceless silhouettes — each a different race, each a slightly different height — all facing inward toward a central point that contains nothing. The Ratmen believe the empty center is where the Seven watch from.

A hero who carries the Lycanthropy keyword feels something when they enter this room. The emotional split within them — human and beast living in the same body — resonates with whatever presence lingers here. Roll 1d6.

Roll 1d6 Result
1 The presence overwhelms you. You lose control entirely. CCVV-8602
2 The shrine rejects you. A wave of heat passes through you with no visible source. CCVV-8603
3 Something heavy settles over you. You carry it out of the room. CCVV-8604
4 Something shifts. You leave the room feeling different than you entered. CCVV-8605
5 Nothing happens. The seven silhouettes face inward as always, toward nothing.
6 No matter where in the room you stand, the statue circle seems to be facing you. Then the book opens. CCVV-8606

Return to the Previous Table

CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************