Flail: Difference between revisions
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==Flail== | ==Flail== | ||
{{Template:Flail}} | {{Template:Flail}} | ||
A spiked or weighted ball on a chain attached to a handle. The swinging head can bypass shields and strike around blocks. | |||
==Base Cost== | ==Base Cost== | ||
100 (rc) | 100 (rc) | ||
==Restricted Keywords== | ==Restricted Keywords== | ||
*[[:Category:Fighter|Fighter]] | *[[:Category:Fighter|Fighter]] | ||
==Charges== | ==Charges== | ||
1d6 | 1d6 | ||
__NOTOC__ | |||
{{Template:Core Rule Footer}} | {{Template:Core Rule Footer}} | ||
[[Category:Core Rule]] | [[Category:Core Rule]] | ||
[[Category:One Hand]] | [[Category:One Hand]] | ||
Latest revision as of 17:31, 29 June 2026
| Dicey Dangers, Core Rule | Game by Joel Hills |
Flail
| Flail | Att | 4 | One Hand |
A spiked or weighted ball on a chain attached to a handle. The swinging head can bypass shields and strike around blocks.
Base Cost
100 (rc)
Restricted Keywords
Charges
1d6