CCVV-0034: Difference between revisions
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==Event== | ==Event== | ||
Try some Ratling training. Roll a 1d6 | Try some Ratling training. Roll a 1d6 | ||
*on a 1-3 add that many [[ | *on a 1-3 add that many [[File:Dice-Black-Icon.png|40px]] Threat Dice | ||
*(One time only) on a 6 make a [[Reflex]](3) or [[Luck]](3) check if successful add 1 point the the skill checked. | *(One time only) on a 6 make a [[Reflex]](3) or [[Luck]](3) check if successful add 1 point the the skill checked. | ||
Latest revision as of 16:56, 13 July 2026
| Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Room 34 Ratling Training Room
This rooms is filled with dungeon debris, odd contraptions and makeshift target dummies are noticable among the rubble.
Whatever passes for training down here is crude but deliberate. The dummies are worn through in the same few spots, over and over, like whoever drilled here had real technique and not just aggression to burn off.
Event
Try some Ratling training. Roll a 1d6
- on a 1-3 add that many
Threat Dice - (One time only) on a 6 make a Reflex(3) or Luck(3) check if successful add 1 point the the skill checked.
| Roll | Encounter |
|---|---|
| 2 | Portal |
| 3 | Clue |
| 4 | Treasure |
| 5 | Uncommon Monster |
| 6 | Common Monster |
| 7 | Event |
| 8 | Common Monster |
| 9 | Special Event |
| 10 | Rare Monster |
| 11 | Stranger |
| 12 | Epic Monster |
| The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |