Dicey Dangers, The Creepy Creature of Vulture's Vineyard
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Game by Joel Hills
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Room 62 Trapdoor Spider Room
Thick webbing extends in intricate patterns, enveloping the entire space like a labyrinth of silk threads. The air is heavy with an eerie silence, broken only by the occasional faint rustling of the webs as unseen creatures navigate through them. The dim light filtering through from the outside casts surreal shadows on the glistening threads, adding to the room's foreboding ambiance. The trapdoors, cleverly concealed amidst the webbing, make it challenging to discern their locations, adding an element of surprise and danger to anyone who ventures further into this arachnid domain. The room exudes an unsettling aura, and those who dare to explore it may find themselves tangled in the sinister mysteries that lurk within.
Event
1d6 Hulking Trapdoor Spiders are in this room. Make a Reflex or Luck check, for each success the siders fail to detect you and remain in their hovel.