Category:Inscribed
| Dicey Dangers, Core Rule | Game by Joel Hills |
Inscribed
Inscribed is a Special keyword and a quest flag. It marks a hero whose name has been written in the Alma Primis, the book The Invisible Ones use to record the history they have shaped.
An Inscribed hero is being watched. The Invisible Ones have decided this person is worth noting. They are waiting to see if the hero deserves the page.
How to Gain Inscribed
Inscribed is gained at CCVV-8606 when the hero chooses to write their name in the Alma Primis. It cannot be gained any other way in this adventure. The Invisible Ones do not inscribe anyone who does not choose it.
Mechanical Effects
While Inscribed, the hero has an active quest: perform one act before the adventure ends that is significant enough to be recorded. Examples of qualifying acts are listed at CCVV-8606.
When the hero performs a qualifying act, mark the quest complete on the hero sheet. The Inscribed keyword remains until the reward is collected.
Completing the Inscribed Quest
Return to Town with Inscribed marked complete. The Inscribed keyword is removed and replaced by Chutzpah.
If the adventure ends without a qualifying act being performed, the Inscribed keyword is removed without reward. The Invisible Ones note that the hero was not ready.
Lore
The Alma Primis is written in an ink that changes color depending on which of the Seven was most active at the time. No hero has ever seen their own entry. The Invisible Ones do not share the record — they only open it.
Being Inscribed does not mean the hero is important. It means the Invisible Ones think they might become important. There is a difference.