Summon Elemental
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| Dicey Dangers, Core Rule | Game by Joel Hills |
Summon Elemental
xxxxx
Charge Use
May Summon an Elemental to help you in this combat or action
| Roll 1d6 | Elemental Summon |
|---|---|
| 1 | Fire Vespid |
| 2 | Electric Vespid |
| 3 | Cold Vespid |
| 4 | Acid Vespid |
| 5 | Energy Vespid |
| 6 | Magic Vespid |
- Future: Make a Mind Skill Check to determine table of Elementals