Hexfinger Relic
Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Hexfinger Relic
When the player examines the Hexfinger Relic, they are immediately struck by its unsettling design. The six-fingered hand, covered in smooth yet reptilian-like scales, radiates an aura of ancient power. The claw-like fingernails gleam faintly, as though they have been sharpened for some forgotten purpose. Upon closer inspection, the player notices intricate runes etched along the base of each finger. The symbols pulse faintly with magical energy, as if awaiting activation. Each finger also has a clearly defined groove or slot, perfectly shaped to hold a ring. The purpose of this design isn’t immediately clear, but the relic seems to hum with anticipation, as though it is incomplete without the rings in place.
The runes themselves seem to depict an arcane story, telling of power granted and lost, though their full meaning is obscured unless deciphered. The hand feels heavier than expected, as though it carries a hidden burden. If the player chooses to experiment or place a ring in one of the slots, the runes glow brighter, and the relic seems to stir with life, hinting at a deeper, more dangerous magic lying dormant within its scaly grasp.
Conditional Actions
- Put a Ring on the Hexfinger Relic
- Return to Arcanium Tower
The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |