Obsidian Mirror

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Revision as of 02:55, 27 June 2026 by Paxe (talk | contribs) (Created page with "{{Template:Core Rule Header}} ==Obsidian Mirror== 48px This Artifact Item fills 1 Bag Slot ''Rarity: Rare'' ===Obsidian Mirror=== A hand-sized mirror of perfectly black obsidian, cool to the touch regardless of temperature. It has no frame. Its edges are smooth and slightly curved, as though it grew this way rather than being shaped. Looking into it does not show a reflection. It shows a color. The color is differ...")
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Dicey Dangers, Core Rule Game by Joel Hills

Obsidian Mirror

Backpack-Icon.png This Artifact Item fills 1 Bag Slot

Rarity: Rare

Obsidian Mirror

A hand-sized mirror of perfectly black obsidian, cool to the touch regardless of temperature. It has no frame. Its edges are smooth and slightly curved, as though it grew this way rather than being shaped. Looking into it does not show a reflection. It shows a color.

The color is different for everyone. The color is always accurate.

The Invisible Ones built this mirror as a bridge between their state of existence and the mortal world. They can see through it from the other side. They have been watching since the moment the hero picked it up.

Using the Obsidian Mirror

The mirror's influence grows the longer it stays in the hero's inventory. Track the number of days carried on the hero sheet.

Days 1-2: Observation The mirror is passive. Once per room the hero may look into it to learn their current dominant emotion as a color. This is informational only and has no mechanical effect.

Days 3-4: Resonance The dominant emotion begins to intensify. The hero gains a +1 bonus to rolls that align with their dominant emotion and a -1 penalty to rolls that oppose it:

Color Emotion Bonus Penalty
Yellow Joy +1 Social rolls -1 Body rolls
Blue Sadness +1 Mind rolls -1 Luck rolls
Red Rage +1 Attack rolls -1 Social rolls
Black Fear +1 Reflex rolls -1 Attack rolls
White Surprise +1 Luck rolls -1 Mind rolls
Green Disgust +1 Body rolls -1 Social rolls
Purple Contempt +1 Mind rolls -1 Reflex rolls

Days 5+: Influence The hero gains the Observed status. The Invisible Ones are actively engaged. Once per adventure they may alter one of the hero's roll results by 1 in either direction. The hero does not choose when this happens and is not informed when it occurs.

The Observed status persists until the mirror is discarded, destroyed, or given away.

Discarding the Mirror

The hero may discard the Obsidian Mirror at any time during the Town Phase. It cannot be discarded mid-dungeon. When discarded, all effects end immediately. The mirror disappears.

Destroying the Mirror

The mirror cannot be destroyed by any standard means. Fire, force, and acid have no effect. Whether there is a way to destroy it permanently is left as a discovery for the hero to find.

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