Fanfare of Dread
Revision as of 16:19, 28 June 2026 by Paxe (talk | contribs) (Created page with "{{Template:Core Rule Header}} ==Fanfare of Dread== A Horn played at full voice in a dungeon is not subtle. It was never meant to be. The Fanfare of Dread announces the Bard as something worth fearing, and monsters, whatever else they are, know when they are outclassed. The hesitation is small. In a fight, small is enough. ==Music Type== Brass ==Restricted Keywords== *Bard ==Song== Requires a '''Brass''' instrument equipped in the :Category:Bag|B...")
| Dicey Dangers, Core Rule | Game by Joel Hills |
Fanfare of Dread
A Horn played at full voice in a dungeon is not subtle. It was never meant to be. The Fanfare of Dread announces the Bard as something worth fearing, and monsters, whatever else they are, know when they are outclassed. The hesitation is small. In a fight, small is enough.
Music Type
Brass
Restricted Keywords
Song
Requires a Brass instrument equipped in the Bag slot. Counts as 1 of the Bard's 3 Songs per day. Uses reset after a Darkfall rest or resting in Town. Play the Fanfare of Dread before entering combat. Hero makes a Social Skill Check. The monster loses white Attack dice this encounter equal to the result (minimum 1 Attack die remaining).
| Social Skill Check | Result |
|---|---|
| 1 or 2 | Monster loses 1 white Attack die this encounter |
| 3 or 4 | Monster loses 2 white Attack dice this encounter |
| 5+ | Monster loses 3 white Attack dice this encounter |