Crowfolk Chieftain
Revision as of 20:45, 15 July 2026 by Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Crowfolk Chieftain== Whatever warband is operating in this stretch of the den, this is who leads it, and it shows. It talks before it fights, sizing up whether a Hero is worth the trouble, and every Crowfolk within earshot fights like they've got something to prove while it's watching. ==Actions== *'''Aura of Command.''' While the Crowfolk Chieftain is alive, every other Crowfolk in this fight gains +1 White Die on their atta...")
| Dicey Dangers, Primordial Periodical | Game by Joel Hills |
Crowfolk Chieftain
Whatever warband is operating in this stretch of the den, this is who leads it, and it shows. It talks before it fights, sizing up whether a Hero is worth the trouble, and every Crowfolk within earshot fights like they've got something to prove while it's watching.
Actions
- Aura of Command. While the Crowfolk Chieftain is alive, every other Crowfolk in this fight gains +1 White Die on their attacks.
| Crowfolk Chieftain | Health 14 | ||||||
|---|---|---|---|---|---|---|---|
| Reaction | 0-2 Threatening, 3-4 Aggressive, 5+ Cautious | ||||||
| Attack | 5 +Cleave | 0 | 2 | 0 | 0 | 0 | 0 |
| Threat Roll 1d6 on a 5 or 6, Chieftain's Strike +3 Orange die attack | |||||||
| Defence | 5 +Brace | 0 | 0 | 0 | 0 | 0 | 0 |
| Threat None | |||||||
| Keywords | |||||||