Bronn Grimwatch
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| Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Bronn Grimwatch
A Dwarf who has decided, with total conviction, that the Hero is the reason his own life hasn't gone the way it should have. He goes out of his way to be wherever the Hero's plans are, not to compete honestly but to foil them outright, a door barred here, a deal quietly soured there. He hides it well in front of others, but alone with the Hero the mask slips, and he genuinely hopes for a chance to hurt them, financially, socially, or otherwise, and won't lose much sleep if it happens.
Nothing has ever actually happened between them worth this much grudge. Bronn has never noticed that, or never let himself.
Event
Roll 1d6 to see how Bronn shows up today.
| Roll 1d6 | Result |
|---|---|
| 1 | Glares at the Hero from across the street and says nothing, but makes sure they see him doing it. |
| 2 | Makes a point of being unhelpful about something small and practical, worse directions than he could have given, on purpose. |
| 3 | Grumbles loudly about the Hero within easy earshot, clearly hoping it gets back to them. Make a Social(1) Skill Check to ignore him and move on cleanly; failure adds 1 |
| 4 | Deliberately gets in the Hero's way at an inconvenient moment, costing them time. Make a Body(1) Skill Check to push past without incident; failure costs the Hero 1 Time box. |
| 5 | Corners the Hero to grumble directly, testing how far he can push before they push back. Make a Social(1) Skill Check to keep it from escalating; failure adds 1 |
| 6 | Corners you outright, looking for an excuse. Full Confrontation, see below. |
Full Confrontation
Make a Social(2) Skill Check.
- Success: you hold your ground calmly enough that he backs off, grumbling under his breath. +1 Success Bonus on your next Skill Check today.
- Failure: his temper gets the better of him, and it turns physical.
| Bronn Grimwatch | Health 5 | ||||||
|---|---|---|---|---|---|---|---|
| Reaction | Looks for any excuse to escalate. Backs down only if talked down first, otherwise fights until one side gives up. | ||||||
| Attack | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
| Threat Roll 1d6: On a 5-6, he goes for something practical instead of the Hero, a strap, a pouch, a weapon, add 1 | |||||||
| Defence | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
| Threat Roll 1d6: On a 5-6, stubborn Dwarven resilience shrugs the hit off, heal 1 Health. | |||||||
| Keywords | — | ||||||
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| The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |