Category:Bard

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Dicey Dangers, Core Rule Game by Joel Hills

Bard

"Every room has a song in it. Most people just aren't listening hard enough."

A bard does not perform for an audience. They perform because the world is full of untranslated languages: the creak of a dungeon door, the silence after a monster stops moving, the exact register of a stranger's laugh when they are hiding something. Music is how a bard reads all of it.

They carry their instrument like other classes carry a weapon, because for them it functions like one. Percussion steadies a fight. Strings can repair what the fight broke. Wind can slip past a wandering monster without waking it. Brass puts fear into things that should be afraid. A bard without a song left in them is rare; a bard who will not sing for you is a different kind of warning.

What they gather is not coin or glory. It is information, atmosphere, leverage. Ask a bard what they know about a place and they will tell you about the sound of it, which will tell you everything.

Abilities

A Bard may perform 3 Songs per day. Track uses in the boxes below.

Song 1 Song 2 Song 3

All Song uses reset after a Darkfall rest or resting in Town.

Each Song counts as 1 use regardless of which Song is performed. The Bard may perform the same Song multiple times in a day as long as uses remain.

Songs are organized by Music Type. See Songs for the full list by Music Type.

Primary Attribute:

Items

See Also


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Subcategories

This category has only the following subcategory.

Pages in category "Bard"

The following 5 pages are in this category, out of 5 total.