HERO-200
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Dicey Dangers, HERO Generator | Game by Joel Hills |
Table 200: Hero Class
- Roll a dice on the Hero Class table to determine your character's class. Write down the result in the Class Keyword section of your character sheet. This will determine your character's primary role and abilities in the game.
- Once you have determined your class, adjust your Primary Attributes based on the class's requirements. Some classes may prioritize strength, agility, intelligence, or other attributes. Make sure to update your character sheet accordingly to reflect your character's strengths and weaknesses.
- Follow the link to the class-specific Pack table corresponding to your chosen class. This table will provide you with a selection of starting items, abilities, or bonuses specific to your class. Roll dice as instructed on the Pack table to determine your starting gear or special features. Update your character sheet with the relevant information.
- If you rolled a Cleric or a Paladin, your character's class is associated with a deity. To determine your deity, follow the Deity table and add the results to the Keywords section of your character sheet.
Roll 1d12 | Class (Keyword) | Attribute * | Attribute * | Table |
---|---|---|---|---|
1 | Alchemist | Mind | Luck | See Table 201: Alchemist Pack |
2 | Bard | Reflex | Social | See Table 202: Bard Pack |
3 | Cleric | Mind | Body | See Table 203: Cleric Pack |
4 | Fighter | Body | Reflex | See Table 204: Fighter Pack |
5 | Gambler | Social | Luck | See Table 205: Gambler Pack |
6 | Paladin | Body | Social | See Table 206: Paladin Pack |
7 | Rogue | Reflex | Luck | See Table 207: Rogue Pack |
8 | Sorcerer | Mind | Social | See Table 208: Sorcerer Pack |
9 | Swashbuckler | Body | Luck | See Table 209: Swashbuckler Pack |
10 | Wizard | Mind | Reflex | See Table 210: Wizard Pack |
11-12 | Multi Class - Roll again for a class then roll for an additional Class | Choose one Pack Table from your Multi Class List |
Note:
- Single Class add +3 Attribute
- Duel Class Characters add +2 Attribute on the First Class and +1 Attribute on the Second Class
- Triple Class add +1 Attribute for for all 3 Classes
- No More than 3 Classes, Any additional Classes count as none.
Go to Table 300: Hero Alignment
Start Hero | Table 100: Hero Heritage | Table 200: Hero Class | Table 300: Hero Alignment | Table:500 Starting Item | Table:600 Hero Name | Table 999: Finished Hero |