Curse of Demetra

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Dicey Dangers, Core Rule Game by Joel Hills
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Core Rule Book

Curse of Demetra

Demetra did not create this spell to punish. She created it to teach. Those who carry an item they cannot put down learn quickly what it means to be truly burdened to feel the weight of something pulling against you in every fight, every breath, every moment of stillness. The minimum threat is not a design flaw. It is the lesson. You chose to pick it up. Now you carry it.

Charge Use

Permanent — the target item is permanently attached to its equipped slot and cannot be removed. While this item is equipped, the Hero will always have a minimum of 5 Threat Dice in the pool, regardless of any other effect that would reduce Threat below that number.

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