Category:Curious: Difference between revisions
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==Curious== | ==Curious== | ||
They traverse the winds and sea, with eyes sparkling with wonder, anticipation, and curiosity. Millions of questions pop into their mind, as the change of the world shines across their eyes. They wish to stare off into the unknown, face the shadows, and unlock its mysteries. They test every possible situation in hopes of coming up with an answer, yet with each question comes a million more. While their quick and wandering mind does not belong on the battlefield, they still play quite an integral role in winning the war. | They traverse the winds and sea, with eyes sparkling with wonder, anticipation, and curiosity. Millions of questions pop into their mind, as the change of the world shines across their eyes. They wish to stare off into the unknown, face the shadows, and unlock its mysteries. They test every possible situation in hopes of coming up with an answer, yet with each question comes a million more. While their quick and wandering mind does not belong on the battlefield, they still play quite an integral role in winning the war. | ||
Latest revision as of 03:16, 21 March 2022
Dicey Dangers, Core Rule | Game by Joel Hills |
Curious
They traverse the winds and sea, with eyes sparkling with wonder, anticipation, and curiosity. Millions of questions pop into their mind, as the change of the world shines across their eyes. They wish to stare off into the unknown, face the shadows, and unlock its mysteries. They test every possible situation in hopes of coming up with an answer, yet with each question comes a million more. While their quick and wandering mind does not belong on the battlefield, they still play quite an integral role in winning the war.
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