Category:Alignment Trait

From Dicey Dangers Wiki
Jump to navigation Jump to search
Dicey Dangers, Core Rule Game by Joel Hills
CoreRuleIcon.png
Core Rule Book

Alignment Trait

An alignment trait defines part of a character's personality. Each character will react differently to every situation or inconvenience that appears before them, which is where the alignment traits come into play. As they're characteristics bound to the individual's psyche, they will determine how their story will play out as they continue exploring the different places that this world has in store for all the adventurers.

Lightside Traits

As a gloomy battle terrorizes the world, you may count on the people whose intentions are pure. Their love for diplomacy and forgiveness may take the bloodshed from their intended swords. Others’ minds clouded with the goodness of the world knows no boundaries in leaping for both their friends and strangers. While some may take the backseat in combat and agreements, they see themselves as those who stand by the lighthouse–tall and unmoving–in hopes of guiding many to their homes. They live in a world where evil delivers, yet, their traits and beliefs leave a startling thought to many. Some are soldiers. Others are diplomats. A few are priests. Many are just part of the normal folk struggling to get by.

The one thing they have in common? Their radiance for hope. For if the world were to fall, everyone knows that these heroes at heart would do anything to lead them out alive and well.

Neutral Traits

There’s a thin line between evil and good–a grey nothingness that spurs within every one of them. It is what makes them, what drives them to the courses they were set to follow, and what brings them to incomparable heights when recognized. Some of these traits have formed saviors, others traitors, and some destroyers. Some of them yearn for a world outside their sight, a world only seen within their imaginations. Others dance the night away, with a heart for fun and laughter. While some dance in the corners of the room to embrace the grim reality ahead of them. Some had faced trauma. Others had faced none. Yet, if there is anything that should be known, it’s that they aim to make the best of what they’ve been given.

Whether they be given all the material luxuries in the world or be with all the lovely people they call their family, they aim to get through life alive and well if it meant saving themselves and saving the ones they deem to be important. They are no villains. They are no heroes. For what lies beneath all these chivalry and disposition lies a person–the silver lining that seems to continually widen and change the world.

Darkside Traits

The shadows answer to no one, rising to the highest pedestal with dreams of power and fame. Perhaps it was for that reason that makes people so vulnerable to their sins. One would see characters succumb to their arrogance, thinking that they could defeat their enemies with their sporadic movements and extravagance. Others rely on their obstructive demeanor in cheating and lying their way out of the light. They leave you with a sweet taste on your lips, unaware of the cold bitterness they have left behind.

Some do so unknowingly, seething in the dark and wishing that they could disappear from their world. Their doubt claws their mind open as the dark latches onto their shoulders. Through suspicion, they become rash, tactless, and vengeful–pushing everyone away in the process. When a hero’s darkness consumes them, they are forced to stand alone. United, they may have stood. But only one truly gets to fall.

CoreRuleIcon.png
Any links Below this line are for Game Master only, Click at your own Risk