Category:Friendly: Difference between revisions

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==Friendly==
==Friendly==
They open their hearts to the hostility of the world and exude a warmth found nowhere else. Those who bear this attribute tend to exude confidence that they get along with almost every person they would ever meet. With a smile that could brighten the clouds to words that can turn an enemy into a confident, they find themselves at the tightrope in every gathering they have been in. However, their friendliness can be a gift as it is a curse, as they refuse to side with anyone until events necessitate it. Only then, it might be too late to turn around.  
They open their hearts to the hostility of the world and exude a warmth found nowhere else. Those who bear this attribute tend to exude confidence that they get along with almost every person they would ever meet. With a smile that could brighten the clouds to words that can turn an enemy into a confident, they find themselves at the tightrope in every gathering they have been in. However, their friendliness can be a gift as it is a curse, as they refuse to side with anyone until events necessitate it. Only then, it might be too late to turn around.  



Latest revision as of 03:17, 21 March 2022

Dicey Dangers, Core Rule Game by Joel Hills

Friendly

They open their hearts to the hostility of the world and exude a warmth found nowhere else. Those who bear this attribute tend to exude confidence that they get along with almost every person they would ever meet. With a smile that could brighten the clouds to words that can turn an enemy into a confident, they find themselves at the tightrope in every gathering they have been in. However, their friendliness can be a gift as it is a curse, as they refuse to side with anyone until events necessitate it. Only then, it might be too late to turn around.

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Pages in category "Friendly"

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