HERO-101: Difference between revisions

From Dicey Dangers Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Template:HEROGEN Header}}
{{Template:HEROGEN Header}}
==Table 101: Dwarf Traits==
==Table 101: Dwarf Traits==
{{Template:ToDo}}
When you roll on the Heritage Trait table, you will add the result to the Heritage Trait keyword on your character sheet. Additionally, depending on the result, you may be asked to update one or more of your primary attributes or gain an item. If you gain an item, you will follow the item's properties table to determine its specific attributes and effects.
 
{| class="wikitable"
{| class="wikitable"
! Roll !! Keyword !! Result
! Roll 1d6!! Heritage Trait (Keyword) !! Result
|-
|-
| 1 || [[:Category:GravelHands|GravelHands]] || {{Template:GravelHands}}
| '''1''' || [[:Category:GravelHands|GravelHands]] || {{Template:GravelHands}}
|-
|-
| 2 || [[:Category:Landlubber|Landlubber]] || {{Template:Landlubber}} Scared of Open/Running Water, Can't Swim
| '''2''' || [[:Category:Landlubber|Landlubber]] || {{Template:Landlubber}}
|-
|-
| 3 || [[:Category:Miner|Miner]] || {{Template:Miner}} Pick Axe is the best weapon for a Dwarf, +1 Damage with a Pick Axe
| '''3''' || [[:Category:Miner|Miner]] || {{Template:Miner}}
|-
|-
| 4 || [[:Category:Barefoot|Barefoot]] || {{Template:Barefoot}}
| '''4''' || [[:Category:Barefoot|Barefoot]] || {{Template:Barefoot}}
|-
|-
| 5 || [[:Category:Battlerager|Battlerager]] || {{Template:Battlerager}} Adds spikes to Armor, Defense +1 White Dice as Damage
| '''5''' || [[:Category:Battlerager|Battlerager]] || {{Template:Battlerager}}
|-
|-
| 6 || [[:Category:Bibulous|Bibulous]] || {{Template:Bibulous}} Starts with a beloved Beer Stein, When Rolling for Beer Stein Stats +1 on results
| '''6''' || [[:Category:Bibulous|Bibulous]] || {{Template:Bibulous}}
|}
|}



Latest revision as of 01:25, 17 July 2023

Dicey Dangers, HERO Generator Game by Joel Hills

Table 101: Dwarf Traits

When you roll on the Heritage Trait table, you will add the result to the Heritage Trait keyword on your character sheet. Additionally, depending on the result, you may be asked to update one or more of your primary attributes or gain an item. If you gain an item, you will follow the item's properties table to determine its specific attributes and effects.

Roll 1d6 Heritage Trait (Keyword) Result
1 GravelHands Constantly 'chalks up' their hands with dirt or dust from rocks to better their grip on their weapon,
  • May Reroll a Body check
  • Body +2
2 Landlubber Scared of Open/Running Water, Can't Swim
  • Social +1
  • When gaining Threat: Add +2 Threat Dice Dice-Black-Icon.png when near Open/Running water.
3 Miner
Pick Axe Att 3 Dice-White-Icon.png One Hand
4 Barefoot Wont wear Boots, Feels Closer to Mother Earth
  • Apparel Def +1 Dice-White-Icon.png
5 Battlerager Covers your Armor in Spikes
  • Determine Spike Attack equals 1/2 your Apparel Defense Dice-White-Icon.png rounded down.
  • After Defending make a special Spike Attack on the attacker.
6 Bibulous
Beer Stein - - Backpack-Icon.png Bag

Go to Table 200: Hero Class

HeroGenerator-Icon.png
Start Hero Table 100: Hero Heritage Table 200: Hero Class Table 300: Hero Alignment Table:500 Starting Item Table:600 Hero Name Table 999: Finished Hero