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{{Template:HEROGEN Header}}
{{Template:HEROGEN Header}}
==Table 104: Halfling Traits==
==Table 104: Halfling Traits==
{{Template:ToDo}}
When you roll on the Heritage Trait table, you will add the result to the Heritage Trait keyword on your character sheet. Additionally, depending on the result, you may be asked to update one or more of your primary attributes or gain an item. If you gain an item, you will follow the item's properties table to determine its specific attributes and effects.
 
{| class="wikitable"
{| class="wikitable"
! Roll !! Result !! Keyword
! Roll 1d6!! Heritage Trait (Keyword) !! Result
|-
|-
| 1 || Extra Nimble. May Reroll Reflex Tests. || [[:Category:Nimble|Nimble]]
| '''1''' || [[:Category:Fortunate|Fortunate]] || {{Template:Fortunate}}
|-
|-
| 2 || Has a coin collection, and pesters travellers to swap coins with him. Once per adventure Roll Stat for a Coin. || [[:Category:Numismatics|Numismatics]]
| '''2''' || [[:Category:Numismatics|Numismatics]] || {{Template:Numismatics}}
|-
|-
| 3 || Has a family heirloom Musical Instrument. Roll stat for Musicial Instument || [[:Category:Musician|Musician]]
| '''3''' || [[:Category:Musician|Musician]] || {{Template:Musician}}
|-
|-
| 4 || Has a jewel implanted in the place of a lost eye. Roll Stat for Jewel || [[:Category:OneEye|OneEye]]
| '''4''' || [[:Category:OneEye|OneEye]] || {{Template:OneEye}}
|-
|-
| 5 || Uses their shield as a dinner plate. Any Class may use a shield, Roll stat for Shield || [[:Category:Banqueter|Banqueter]]
| '''5''' || [[:Category:Banqueter|Banqueter]] || {{Template:Banqueter}}
|-
|-
| 6 || Wont wear Boots, Feels Closer to Mother Earth || [[:Category:Barefoot|Barefoot]]
| '''6''' || [[:Category:Barefoot|Barefoot]] || {{Template:Barefoot}}
|}
|}


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[[Category:Hero Generator]]
[[Category:Hero Generator]]


[[Category:Nimble]] [[Category:Numismatics]] [[Category:Musician]] [[Category:OneEye]] [[Category:Banqueter]] [[Category:Barefoot]]
[[Category:Fortunate]] [[Category:Numismatics]] [[Category:Musician]] [[Category:OneEye]] [[Category:Banqueter]] [[Category:Barefoot]]

Latest revision as of 01:25, 17 July 2023

Dicey Dangers, HERO Generator Game by Joel Hills

Table 104: Halfling Traits

When you roll on the Heritage Trait table, you will add the result to the Heritage Trait keyword on your character sheet. Additionally, depending on the result, you may be asked to update one or more of your primary attributes or gain an item. If you gain an item, you will follow the item's properties table to determine its specific attributes and effects.

Roll 1d6 Heritage Trait (Keyword) Result
1 Fortunate Carefree and Happy-go-lucky you life life to the fullest.
  • May Reroll Luck Tests.
  • Luck +2
2 Numismatics
Token - - One-Use-Icon.png Bag - 1 Use

Has a Token collection, and pesters travelers to swap tokens with him. Once per adventure Roll properties for a Token

3 Musician Has a family heirloom Musical Instrument.
4 OneEye
Jewel - - Jewlery-Icon.png Backpack-Icon.png Bag

Has a Jewel implanted in the place of a lost eye. Roll Properties for Jewel

5 Banqueter
Buckler Def 2 Dice-White-Icon.png One Hand
6 Barefoot Wont wear Boots, Feels Closer to Mother Earth
  • Apparel Def +1 Dice-White-Icon.png

Go to Table 200: Hero Class

HeroGenerator-Icon.png
Start Hero Table 100: Hero Heritage Table 200: Hero Class Table 300: Hero Alignment Table:500 Starting Item Table:600 Hero Name Table 999: Finished Hero