CCVV-1201: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Template:CCVV Header}} =Vultures Vineyard Ballroom Nightly Event= {| class="wikitable" ! Roll !! Event !! Skill Check Attribute !! Success Outcome !! Failure Outcome |- | 11 || A guest spills a drink on your character. || Reflex(2) || Quick reflexes prevent a mess. || Your character's clothes are stained. |- | 12 || Dance competition starts; join for fun! || Reflex(2) || You impress everyone with your dance moves. || Your dance skills are lacking, and you stumble. |-...") |
No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Template:CCVV Header}} | {{Template:CCVV Header}} | ||
=Vultures Vineyard Ballroom Nightly Event= | =Vultures Vineyard Ballroom Nightly Event= | ||
Roll on the Table below for an Event in the ballroom | |||
{| class="wikitable" | {| class="wikitable" | ||
! Roll !! Event !! Skill Check Attribute !! Success Outcome !! Failure Outcome | ! Roll !! Event !! Skill Check Attribute !! Success Outcome !! Failure Outcome | ||
|- | |- | ||
| 11 || A guest spills a drink on your character. || Reflex(2) || Quick reflexes prevent a mess. || Your character's clothes are stained. | | '''11''' || A guest spills a drink on your character. || Reflex(2) || Quick reflexes prevent a mess. || Your character's clothes are stained. | ||
|- | |- | ||
| 12 || Dance competition starts; join for fun! || Reflex(2) || You impress everyone with your dance moves. || Your dance skills are lacking, and you stumble. | | '''12''' || Dance competition starts; join for fun! || Reflex(2) || You impress everyone with your dance moves. || Your dance skills are lacking, and you stumble. | ||
|- | |- | ||
| 13 || Guest challenges you to a friendly duel. || Body(2) || You win the duel with grace and poise. || You are defeated, and your pride takes a hit. | | '''13''' || Guest challenges you to a friendly duel. || Body(2) || You win the duel with grace and poise. || You are defeated, and your pride takes a hit. | ||
|- | |- | ||
| 14 || A musician collapses; can you take over? || Mind(2) || You play beautifully, earning applause. || You fumble, and the music falters. | | '''14''' || A musician collapses; can you take over? || Mind(2) || You play beautifully, earning applause. || You fumble, and the music falters. | ||
|- | |- | ||
| 15 || Spot a hidden message in a painting. || Mind(2) || You decipher the message's meaning. || The message remains a mystery to you. | | '''15''' || Spot a hidden message in a painting. || Mind(2) || You decipher the message's meaning. || The message remains a mystery to you. | ||
|- | |- | ||
| 16 || Help set up a complicated fireworks display. || Reflex(2) || You successfully set up the fireworks. || You make a mistake, and the display falters. | | '''16''' || Help set up a complicated fireworks display. || Reflex(2) || You successfully set up the fireworks. || You make a mistake, and the display falters. | ||
|- | |- | ||
| 21 || Solve a riddle posed by a mysterious guest. || Mind(2) || You impress with your clever answer. || Your answer is incorrect, and you're embarrassed. | | '''21''' || Solve a riddle posed by a mysterious guest. || Mind(2) || You impress with your clever answer. || Your answer is incorrect, and you're embarrassed. | ||
|- | |- | ||
| 22 || Negotiate a deal with a shrewd merchant. || Social(2) || You secure a favorable agreement. || The merchant outwits you in the negotiation. | | '''22''' || Negotiate a deal with a shrewd merchant. || Social(2) || You secure a favorable agreement. || The merchant outwits you in the negotiation. | ||
|- | |- | ||
| 23 || Spot a hidden passage in the room. || Reflex(2) || You discover a concealed doorway. || You fail to notice anything unusual. | | '''23''' || Spot a hidden passage in the room. || Reflex(2) || You discover a concealed doorway. || You fail to notice anything unusual. | ||
|- | |- | ||
| 24 || Navigate a crowded dance floor gracefully. || Reflex(2) || You move with elegance, avoiding collisions. || You bump into people and cause a scene. | | '''24''' || Navigate a crowded dance floor gracefully. || Reflex(2) || You move with elegance, avoiding collisions. || You bump into people and cause a scene. | ||
|- | |- | ||
| 25 || Memorize a complex series of dance steps. || Mind(2) || You execute the steps flawlessly. || You forget the sequence and stumble. | | '''25''' || Memorize a complex series of dance steps. || Mind(2) || You execute the steps flawlessly. || You forget the sequence and stumble. | ||
|- | |- | ||
| 26 || Defend someone's honor in an argument. || Social(2) || You make a persuasive argument and win the debate. || Your argument falls flat, and you lose respect. | | '''26''' || Defend someone's honor in an argument. || Social(2) || You make a persuasive argument and win the debate. || Your argument falls flat, and you lose respect. | ||
|- | |- | ||
| 31 || Identify a rare vintage of wine by taste. || Mind(2) || You correctly identify the wine's origin. || Your guess is incorrect; the taste eludes you. | | '''31''' || Identify a rare vintage of wine by taste. || Mind(2) || You correctly identify the wine's origin. || Your guess is incorrect; the taste eludes you. | ||
|- | |- | ||
| 32 || Calm a panicking guest during a commotion. || Social(2) || You reassure the guest, easing their anxiety. || Your attempts to calm them only escalate panic. | | '''32''' || Calm a panicking guest during a commotion. || Social(2) || You reassure the guest, easing their anxiety. || Your attempts to calm them only escalate panic. | ||
|- | |- | ||
| 33 || Win a game of skill or chance at a table. || Luck(2) || You emerge victorious and claim the prize. || Luck isn't on your side, and you lose the game. | | '''33''' || Win a game of skill or chance at a table. || Luck(2) || You emerge victorious and claim the prize. || Luck isn't on your side, and you lose the game. | ||
|- | |- | ||
| 34 || Create a diversion to distract unwanted attention. || Social(2) || Your diversion works, keeping attention away. || Your attempt fails, and the situation escalates. | | '''34''' || Create a diversion to distract unwanted attention. || Social(2) || Your diversion works, keeping attention away. || Your attempt fails, and the situation escalates. | ||
|- | |- | ||
| 35 || Identify a rare artifact in the room. || Mind(2) || You correctly recognize the artifact's significance. || You mistake it for a common item, missing its value. | | '''35''' || Identify a rare artifact in the room. || Mind(2) || You correctly recognize the artifact's significance. || You mistake it for a common item, missing its value. | ||
|- | |- | ||
| 36 || Impress a skeptical noble with wit and charm. || Social(2) || Your charm wins them over; they become friendly. || Your efforts fall flat, and they remain aloof. | | '''36''' || Impress a skeptical noble with wit and charm. || Social(2) || Your charm wins them over; they become friendly. || Your efforts fall flat, and they remain aloof. | ||
|- | |- | ||
| 41 || Overhear an interesting piece of gossip. || Social(2) || You gather valuable information discreetly. || You're noticed eavesdropping and shunned. | | '''41''' || Overhear an interesting piece of gossip. || Social(2) || You gather valuable information discreetly. || You're noticed eavesdropping and shunned. | ||
|- | |- | ||
| 42 || Spot a concealed thief attempting a theft. || Reflex(2) || You catch the thief in the act, preventing the theft. || The thief escapes with their loot. | | '''42''' || Spot a concealed thief attempting a theft. || Reflex(2) || You catch the thief in the act, preventing the theft. || The thief escapes with their loot. | ||
|- | |- | ||
| 43 || Lead a group dance and teach others the steps. || Social(2) || You inspire everyone to dance with style. || Your instructions confuse dancers, causing chaos. | | '''43''' || Lead a group dance and teach others the steps. || Social(2) || You inspire everyone to dance with style. || Your instructions confuse dancers, causing chaos. | ||
|- | |- | ||
| 44 || Negotiate a truce between feuding guests. || Social(2) || You successfully mediate and restore peace. || Your efforts lead to further hostility. | | '''44''' || Negotiate a truce between feuding guests. || Social(2) || You successfully mediate and restore peace. || Your efforts lead to further hostility. | ||
|- | |- | ||
| 45 || Defend against an aggressive suitor's advances. || Social(2) || You politely but firmly decline their advances. || Your rejection offends them, causing a scene. | | '''45''' || Defend against an aggressive suitor's advances. || Social(2) || You politely but firmly decline their advances. || Your rejection offends them, causing a scene. | ||
|- | |- | ||
| 46 || Identify a rare, poisonous plant in a bouquet. || Mind(2) || You identify the plant, preventing harm. || You fail to recognize it, risking potential poison. | | '''46''' || Identify a rare, poisonous plant in a bouquet. || Mind(2) || You identify the plant, preventing harm. || You fail to recognize it, risking potential poison. | ||
|- | |- | ||
| 51 || Outwit a cunning prankster causing chaos. || Mind(2) || You cleverly counter their pranks, restoring order. || The pranks continue, creating more confusion. | | '''51''' || Outwit a cunning prankster causing chaos. || Mind(2) || You cleverly counter their pranks, restoring order. || The pranks continue, creating more confusion. | ||
|- | |- | ||
| 52 || Deliver an eloquent speech to captivate guests. || Social(2) || Your speech leaves everyone inspired and moved. || Your words fall flat, and guests grow bored. | | '''52''' || Deliver an eloquent speech to captivate guests. || Social(2) || Your speech leaves everyone inspired and moved. || Your words fall flat, and guests grow bored. | ||
|- | |- | ||
| 53 || Help a guest find a lost item in the ballroom. || Mind(2) || You locate the lost item and return it. || Despite efforts, the item remains undiscovered. | | '''53''' || Help a guest find a lost item in the ballroom. || Mind(2) || You locate the lost item and return it. || Despite efforts, the item remains undiscovered. | ||
|- | |- | ||
| 54 || Impress a renowned artist with your creativity. || Mind(2) || Your artistic expression garners admiration. || Your efforts fail to impress the artist. | | '''54''' || Impress a renowned artist with your creativity. || Mind(2) || Your artistic expression garners admiration. || Your efforts fail to impress the artist. | ||
|- | |- | ||
| 55 || Arrange flowers into a stunning centerpiece. || Reflex(2) || Your arrangement becomes a visual delight. || The flowers end up in a messy display. | | '''55''' || Arrange flowers into a stunning centerpiece. || Reflex(2) || Your arrangement becomes a visual delight. || The flowers end up in a messy display. | ||
|- | |- | ||
| 56 || Persuade a reluctant guest to join the party. || Social(2) || You convince them, and they join in the fun. || Your persuasion falls on deaf ears, and they decline. | | '''56''' || Persuade a reluctant guest to join the party. || Social(2) || You convince them, and they join in the fun. || Your persuasion falls on deaf ears, and they decline. | ||
|- | |- | ||
| 61 || Investigate a strange noise coming from a corner. || Reflex(2) || You uncover the source, dispelling fear. || You fail to locate the source, leaving unease. | | '''61''' || Investigate a strange noise coming from a corner. || Reflex(2) || You uncover the source, dispelling fear. || You fail to locate the source, leaving unease. | ||
|- | |- | ||
| 62 || Help a guest overcome stage fright to perform. || Social(2) || Your encouragement leads to a successful performance. || Their fear intensifies, leading to a failed attempt. | | '''62''' || Help a guest overcome stage fright to perform. || Social(2) || Your encouragement leads to a successful performance. || Their fear intensifies, leading to a failed attempt. | ||
|- | |- | ||
| 63 || Repair a damaged instrument for the musicians. || Reflex(2) || Your skillful repairs ensure flawless music. || You make things worse, ruining the instrument. | | '''63''' || Repair a damaged instrument for the musicians. || Reflex(2) || Your skillful repairs ensure flawless music. || You make things worse, ruining the instrument. | ||
|- | |- | ||
| 64 || Prevent an embarrassing wardrobe malfunction. || Reflex(2) || Your quick action prevents embarrassment. || The wardrobe malfunction becomes a spectacle. | | '''64''' || Prevent an embarrassing wardrobe malfunction. || Reflex(2) || Your quick action prevents embarrassment. || The wardrobe malfunction becomes a spectacle. | ||
|- | |- | ||
| 65 || Impress a local historian with your knowledge. || Mind(2) || Your insights captivate them, sparking intrigue. || You provide incorrect information, disappointing them. | | '''65''' || Impress a local historian with your knowledge. || Mind(2) || Your insights captivate them, sparking intrigue. || You provide incorrect information, disappointing them. | ||
|- | |- | ||
| 66 || Diffuse a heated argument between guests. || Social(2) || Your mediation restores harmony among them. || Your intervention escalates the argument further. | | '''66''' || Diffuse a heated argument between guests. || Social(2) || Your mediation restores harmony among them. || Your intervention escalates the argument further. | ||
|} | |} | ||
{{Template:Back}} | |||
{{Template:CCVV Footer}} | {{Template:CCVV Footer}} | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 01:07, 28 October 2023
Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Vultures Vineyard Ballroom Nightly Event
Roll on the Table below for an Event in the ballroom
Roll | Event | Skill Check Attribute | Success Outcome | Failure Outcome |
---|---|---|---|---|
11 | A guest spills a drink on your character. | Reflex(2) | Quick reflexes prevent a mess. | Your character's clothes are stained. |
12 | Dance competition starts; join for fun! | Reflex(2) | You impress everyone with your dance moves. | Your dance skills are lacking, and you stumble. |
13 | Guest challenges you to a friendly duel. | Body(2) | You win the duel with grace and poise. | You are defeated, and your pride takes a hit. |
14 | A musician collapses; can you take over? | Mind(2) | You play beautifully, earning applause. | You fumble, and the music falters. |
15 | Spot a hidden message in a painting. | Mind(2) | You decipher the message's meaning. | The message remains a mystery to you. |
16 | Help set up a complicated fireworks display. | Reflex(2) | You successfully set up the fireworks. | You make a mistake, and the display falters. |
21 | Solve a riddle posed by a mysterious guest. | Mind(2) | You impress with your clever answer. | Your answer is incorrect, and you're embarrassed. |
22 | Negotiate a deal with a shrewd merchant. | Social(2) | You secure a favorable agreement. | The merchant outwits you in the negotiation. |
23 | Spot a hidden passage in the room. | Reflex(2) | You discover a concealed doorway. | You fail to notice anything unusual. |
24 | Navigate a crowded dance floor gracefully. | Reflex(2) | You move with elegance, avoiding collisions. | You bump into people and cause a scene. |
25 | Memorize a complex series of dance steps. | Mind(2) | You execute the steps flawlessly. | You forget the sequence and stumble. |
26 | Defend someone's honor in an argument. | Social(2) | You make a persuasive argument and win the debate. | Your argument falls flat, and you lose respect. |
31 | Identify a rare vintage of wine by taste. | Mind(2) | You correctly identify the wine's origin. | Your guess is incorrect; the taste eludes you. |
32 | Calm a panicking guest during a commotion. | Social(2) | You reassure the guest, easing their anxiety. | Your attempts to calm them only escalate panic. |
33 | Win a game of skill or chance at a table. | Luck(2) | You emerge victorious and claim the prize. | Luck isn't on your side, and you lose the game. |
34 | Create a diversion to distract unwanted attention. | Social(2) | Your diversion works, keeping attention away. | Your attempt fails, and the situation escalates. |
35 | Identify a rare artifact in the room. | Mind(2) | You correctly recognize the artifact's significance. | You mistake it for a common item, missing its value. |
36 | Impress a skeptical noble with wit and charm. | Social(2) | Your charm wins them over; they become friendly. | Your efforts fall flat, and they remain aloof. |
41 | Overhear an interesting piece of gossip. | Social(2) | You gather valuable information discreetly. | You're noticed eavesdropping and shunned. |
42 | Spot a concealed thief attempting a theft. | Reflex(2) | You catch the thief in the act, preventing the theft. | The thief escapes with their loot. |
43 | Lead a group dance and teach others the steps. | Social(2) | You inspire everyone to dance with style. | Your instructions confuse dancers, causing chaos. |
44 | Negotiate a truce between feuding guests. | Social(2) | You successfully mediate and restore peace. | Your efforts lead to further hostility. |
45 | Defend against an aggressive suitor's advances. | Social(2) | You politely but firmly decline their advances. | Your rejection offends them, causing a scene. |
46 | Identify a rare, poisonous plant in a bouquet. | Mind(2) | You identify the plant, preventing harm. | You fail to recognize it, risking potential poison. |
51 | Outwit a cunning prankster causing chaos. | Mind(2) | You cleverly counter their pranks, restoring order. | The pranks continue, creating more confusion. |
52 | Deliver an eloquent speech to captivate guests. | Social(2) | Your speech leaves everyone inspired and moved. | Your words fall flat, and guests grow bored. |
53 | Help a guest find a lost item in the ballroom. | Mind(2) | You locate the lost item and return it. | Despite efforts, the item remains undiscovered. |
54 | Impress a renowned artist with your creativity. | Mind(2) | Your artistic expression garners admiration. | Your efforts fail to impress the artist. |
55 | Arrange flowers into a stunning centerpiece. | Reflex(2) | Your arrangement becomes a visual delight. | The flowers end up in a messy display. |
56 | Persuade a reluctant guest to join the party. | Social(2) | You convince them, and they join in the fun. | Your persuasion falls on deaf ears, and they decline. |
61 | Investigate a strange noise coming from a corner. | Reflex(2) | You uncover the source, dispelling fear. | You fail to locate the source, leaving unease. |
62 | Help a guest overcome stage fright to perform. | Social(2) | Your encouragement leads to a successful performance. | Their fear intensifies, leading to a failed attempt. |
63 | Repair a damaged instrument for the musicians. | Reflex(2) | Your skillful repairs ensure flawless music. | You make things worse, ruining the instrument. |
64 | Prevent an embarrassing wardrobe malfunction. | Reflex(2) | Your quick action prevents embarrassment. | The wardrobe malfunction becomes a spectacle. |
65 | Impress a local historian with your knowledge. | Mind(2) | Your insights captivate them, sparking intrigue. | You provide incorrect information, disappointing them. |
66 | Diffuse a heated argument between guests. | Social(2) | Your mediation restores harmony among them. | Your intervention escalates the argument further. |
Return to the Previous Table
The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |