CCVV-0077: Difference between revisions

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{{Template:CCVV Header}}
{{Template:CCVV Header}}
=Room 77=
=Adventure Estates=
[[File:Time-Icon.png|40px]]
[[File:Time-Icon.png|40px]] You almost walk past it the first time — a narrow gate tucked between two older buildings, easy to miss unless you already know it's there. Past the gate, the noise of the town falls away. This is yours: a quiet stretch of garden path, a modest house with your name on the deed, and a door that opens to nothing but silence and the sound of your own footsteps. After everything it took to earn this place, it's hard not to just stand in the doorway for a moment before going in.


==Local Gathering==
==Resting Here==
Roll x times on this table ignoring duplicates
The Adventure Estate is the safest place in Vulture's Vineyard to rest — see [[Rest and Recovery]] for the full rules. No [[Threat Dice]], no [[Wandering Monster]] checks, ever.
{| class="wikitable"
*'''Fast Rest''': Skip marking time box by box. Declare you're resting, and advance straight to morning. fully healed, with all Once per Day abilities and [[Deity]] powers refreshed.
! Roll 1d6 !! Townsfolk
*[[File:Time-Icon.png|40px]] '''Storage''': A personal stash here holds your gear without counting against your inventory slots.
|-
| '''1''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
|-
| '''2''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
|-
| '''3''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
|-
| '''4''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
|-
| '''5''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
|-
| '''6''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
|}


==Travel Locations==
==Travel Locations==
*North to '''[[CCVV-0079|Vulture's Vineyard Town Center]]'''
*North to '''[[CCVV-0079]]'''
 
*West to the '''[[CCVV-0057|Garden]]'''
 
*East to the '''[[CCVV-0058|Trophy Wall]]'''
{{Template:CCVV Footer}}
{{Template:CCVV Footer}}
[[Category:CCVV-Location]]
[[Category:CCVV-Location]]
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Latest revision as of 15:09, 20 June 2026

Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills

Adventure Estates

Time-Icon.png You almost walk past it the first time — a narrow gate tucked between two older buildings, easy to miss unless you already know it's there. Past the gate, the noise of the town falls away. This is yours: a quiet stretch of garden path, a modest house with your name on the deed, and a door that opens to nothing but silence and the sound of your own footsteps. After everything it took to earn this place, it's hard not to just stand in the doorway for a moment before going in.

Resting Here

The Adventure Estate is the safest place in Vulture's Vineyard to rest — see Rest and Recovery for the full rules. No Threat Dice, no Wandering Monster checks, ever.

  • Fast Rest: Skip marking time box by box. Declare you're resting, and advance straight to morning. fully healed, with all Once per Day abilities and Deity powers refreshed.
  • Time-Icon.png Storage: A personal stash here holds your gear without counting against your inventory slots.

Travel Locations

CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************