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{{Template:CCVV Header}}
{{Template:CCVV Header}}
=Vultures Vineyard Ballroom=
=Vultures Vineyard Ballroom=
[[File:Time-Icon.png|40px]] The Ballroom at the Lodge exudes a warm and inviting ambiance. Its oak-paneled walls and polished oak floor create a cozy atmosphere, while a beautiful dance floor crafted from birch wood takes center stage. Along the two elongated walls, large windows with unassuming curtains allow a glimpse into the sprawling landscape beyond, making the ballroom feel more expansive than its actual size. This rustic yet elegant space is the perfect setting for gatherings, dancing, and memorable social events at the Lodge.
[[File:Time-Icon.png|40px]] The Ballroom at the Lodge exudes a warm and inviting ambiance. Oak-paneled walls rise to a vaulted ceiling strung with iron chandeliers, their candlelight catching on the polished birch dance floor at the room's center. A quartet's worth of chairs and music stands sits folded against the far wall, waiting for the next set. The air carries a mix of beeswax polish, old wood, and, faintly, the vineyard's own grapes drifting in through the tall windows lining both long walls, their curtains left loosely drawn to let in the evening light without quite closing out the view of the vines beyond. A raised alcove near the doors holds a scatter of small round tables meant for guests who'd rather watch than dance.


The Ballroom is odly quiet and serine, Unless you are visiting the Ballroom between 4:00pm and 10:00pm The Ballroom is full for an event then go here [[CCVV-1201|<span style="color:#A6932B">'''Ballroom Event]]
The Ballroom is oddly quiet and serene, unless you're here between 4:00pm and 10:00pm, when it fills for the night's event: [[CCVV-1201|<span style="color:#A6932B">'''Ballroom Event]]


==Local Gathering==
==Local Gathering==
Roll x times on this table ignoring duplicates
Roll x times on this table ignoring duplicates
{| class="wikitable"
{| class="wikitable" style="color:black; background-color:#efeae2;border: 2px solid #B21224;"
! Roll 1d6 !! Townsfolk
! Roll 1d6 !! Townsfolk
|-
|-

Latest revision as of 15:00, 5 July 2026

Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills

Vultures Vineyard Ballroom

Time-Icon.png The Ballroom at the Lodge exudes a warm and inviting ambiance. Oak-paneled walls rise to a vaulted ceiling strung with iron chandeliers, their candlelight catching on the polished birch dance floor at the room's center. A quartet's worth of chairs and music stands sits folded against the far wall, waiting for the next set. The air carries a mix of beeswax polish, old wood, and, faintly, the vineyard's own grapes drifting in through the tall windows lining both long walls, their curtains left loosely drawn to let in the evening light without quite closing out the view of the vines beyond. A raised alcove near the doors holds a scatter of small round tables meant for guests who'd rather watch than dance.

The Ballroom is oddly quiet and serene, unless you're here between 4:00pm and 10:00pm, when it fills for the night's event: Ballroom Event

Local Gathering

Roll x times on this table ignoring duplicates

Roll 1d6 Townsfolk
1 Person
2 Person
3 Person
4 Person
5 Person
6 Person

Travel Locations

  • South to the Bar
  • If your Dungeon Stairs breached Level 0, you might have a passage down here into your Dungeon.
CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************