CCVV-0080: Difference between revisions
No edit summary |
No edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Template:CCVV Header}} | {{Template:CCVV Header}} | ||
=The Sleepy Efreeti= | =The Sleepy Efreeti= | ||
[[File:Time-Icon.png|40px]] The Sleepy Efreeti | [[File:Time-Icon.png|40px]] The Sleepy Efreeti is a tall, broad wagon of dark timber and brass, parked at the edge of the market oval whenever its red flag flies from the town flagpole. Deep red awnings unroll from its sides to shade the display racks, and the whole rig has the settled, unhurried look of something that has crossed half the world and been in no hurry doing it. The locals say the wagon has rolled through forests, fords, and mountain passes that break lesser wheels, and the Axeshapers, the family of Dwarves who run it, don't argue. | ||
The Axeshapers nap. Constantly, unapologetically, in shifts, in the shade of the awnings, and the town long ago decided the market's name was a joke about them. But the observant notice other things: the awnings never fade, the brass fittings are always warm to the touch, snow never settles on the wagon's roof, and at the heart of the wagon sits a deep iron firebox that glows day and night, though no one has ever seen a single Axeshaper feed it. | |||
==Event== | |||
Roll 1d6 on a 6, A wave of warmth rolls off the wagon, like an oven door swung open somewhere inside. All three Dwarves sit up from their naps at the same instant and look at the firebox. Then, without a word, they settle back down. Nobody explains. | |||
==Local Gathering== | ==Local Gathering== | ||
Roll 1 time on this table | Roll 1 time on this table | ||
{| class="wikitable" | {| class="wikitable" style="color:black; background-color:#efeae2;border: 2px solid #B21224;" | ||
! Roll 1d6 !! Townsfolk | ! Roll 1d6 !! Townsfolk | ||
|- | |- | ||
| '''1 or 2''' || [[Thursen Axeshaper|<span style="color:#A6932B">'''Thursen Axeshaper</span>]] The Sleepy Efreeti Merchant | | '''1''' or '''2''' || [[Thursen Axeshaper|<span style="color:#A6932B">'''Thursen Axeshaper</span>]] The Sleepy Efreeti Merchant | ||
|- | |- | ||
| '''3 or 4''' || [[Gloviel Axeshaper|<span style="color:#A6932B">'''Gloviel Axeshaper</span>]] The Sleepy Efreeti Merchant | | '''3''' or '''4''' || [[Gloviel Axeshaper|<span style="color:#A6932B">'''Gloviel Axeshaper</span>]] The Sleepy Efreeti Merchant | ||
|- | |- | ||
| '''5 or 6''' || [[Ruvir Axeshaper|<span style="color:#A6932B">'''Ruvir Axeshaper</span>]] The Sleepy Efreeti Stockboy | | '''5''' or '''6''' || [[Ruvir Axeshaper|<span style="color:#A6932B">'''Ruvir Axeshaper</span>]] The Sleepy Efreeti Stockboy | ||
|} | |} | ||
Latest revision as of 15:33, 8 July 2026
| Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
The Sleepy Efreeti
The Sleepy Efreeti is a tall, broad wagon of dark timber and brass, parked at the edge of the market oval whenever its red flag flies from the town flagpole. Deep red awnings unroll from its sides to shade the display racks, and the whole rig has the settled, unhurried look of something that has crossed half the world and been in no hurry doing it. The locals say the wagon has rolled through forests, fords, and mountain passes that break lesser wheels, and the Axeshapers, the family of Dwarves who run it, don't argue.
The Axeshapers nap. Constantly, unapologetically, in shifts, in the shade of the awnings, and the town long ago decided the market's name was a joke about them. But the observant notice other things: the awnings never fade, the brass fittings are always warm to the touch, snow never settles on the wagon's roof, and at the heart of the wagon sits a deep iron firebox that glows day and night, though no one has ever seen a single Axeshaper feed it.
Event
Roll 1d6 on a 6, A wave of warmth rolls off the wagon, like an oven door swung open somewhere inside. All three Dwarves sit up from their naps at the same instant and look at the firebox. Then, without a word, they settle back down. Nobody explains.
Local Gathering
Roll 1 time on this table
| Roll 1d6 | Townsfolk |
|---|---|
| 1 or 2 | Thursen Axeshaper The Sleepy Efreeti Merchant |
| 3 or 4 | Gloviel Axeshaper The Sleepy Efreeti Merchant |
| 5 or 6 | Ruvir Axeshaper The Sleepy Efreeti Stockboy |
Travel Locations
- To the Farmers Market Center
| The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |