HERO-500: Difference between revisions

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===Step 1: Check Material Prefix===
===Step 1: Check Material Prefix===
Note: Only if the Item has an Attack or Defence Value
{| class="wikitable"
{| class="wikitable"
! Roll 1d6 !! Check Material Prefix
! Roll 1d6 !! Check Material Prefix
|-
|-
| '''1''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]]
| '''1 or 2''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]]
|-
|-
| '''2''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]]  add +1 to the result
| '''3 or 4''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]]  add +1 to the result
|-
|-
| '''3''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]] add +2 to the result
| '''5''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]] add +2 to the result
|-
|-
| '''4''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]] add +3 to the result
| '''6+''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]] add +3 to the Result
|-
| '''5''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]] add +4 to the result
|-
| '''6+''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]] add +5 to the Result
|}
|}


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===Step 3: Check Element Prefix===
===Step 3: Check Element Prefix===
Note: Only if the Item has an Attack or Defence Value
{| class="wikitable"
{| class="wikitable"
! Roll 1d6 !! Check Element Prefix
! Roll 1d6 !! Check Element Prefix

Latest revision as of 16:09, 11 July 2026

Dicey Dangers, HERO Generator Game by Joel Hills

Table:500 Starting Item Properties

There are five parts that make up Items. They are:

Prefix Element Prefix Material Prefix Attribute Base Item Suffix Spells

Note: If you havent already *Download Black & White Item Sheet PDF

Step 1: Check Material Prefix

Note: Only if the Item has an Attack or Defence Value

Roll 1d6 Check Material Prefix
1 or 2 Roll on Table 501: Starting Material Prefix
3 or 4 Roll on Table 501: Starting Material Prefix add +1 to the result
5 Roll on Table 501: Starting Material Prefix add +2 to the result
6+ Roll on Table 501: Starting Material Prefix add +3 to the Result

Step 2: Check Attribute Prefix

Roll 1d6 Check Attribute Prefix
1 - 5 No Attribute Prefix
6+ Roll on Table 502: Starting Attribute Prefix

Step 3: Check Element Prefix

Note: Only if the Item has an Attack or Defence Value

Roll 1d6 Check Element Prefix
1 - 5 No Element Prefix
6+ Roll on Table 503: Starting Element Prefix

Step 4: Check Spell Suffix

Roll 1d6 Check Spell Suffix
1 - 5 No Spell Suffix
6+ Roll on Table 504: Starting Spell Suffix

Return to the Previous Table

HeroGenerator-Icon.png
Start Hero Table 100: Hero Heritage Table 200: Hero Class Table 300: Hero Alignment Table:500 Starting Item Table:600 Hero Name Table 999: Finished Hero