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{{Template:CCVV Header}}
{{Template:CCVV Header}}
[[File:CCVV-0013.png‎|right|500px]]
[[File:CCVV-0013.png‎|right|500px]]
==Room 13 Barel Storage==
==Room 13 Barrel Storage==
[[File:Time-Icon.png|40px]] This storage roomm is full of wine barels is various conditions, from full to broken and emppty. Littered around the room and several bone piles.
[[File:Time-Icon.png|40px]] This storage room is full of wine barrels in various conditions, from full to broken and empty. Littered around the room and several bone piles.
 
The bones here are older than the vineyard's ruin, brittle and picked clean by generations of vermin. Most look human, though none quite match each other, as if whatever piled them here worked in a hurry and didn't much care about tidiness. One skull rests apart from the rest, tucked into a gap between two barrels, angled as if it was placed there rather than simply fallen.


==Event==
==Event==
Roll a d6 on a 6 you find the [[Quest Item]] [[Skull of Benjermin Shupham]], once you find the Skull ignore this event, poor guy didnt have more than one skull.
Roll 1d6: On a 6, you find the [[Quest Item]] [[Skull of Benjermin Shupham]], tucked into that gap between the barrels. Once found, this Event no longer triggers, poor guy didn't have more than one skull.


{{Template:Wine Cellar Room Encounter Table}}
{{Template:Wine Cellar Room Encounter Table}}


==Conditional Actions==
==Conditional Actions==
*If you have Quest Item 11 [[CCVV-1113|<span style="color:#A6932B">'''Use Quest Item 11</span>]]
*If you have it you could '''[[CCVV-1113|Use Quest Item 11]]'''




{{Template:CCVV Footer}}
{{Template:CCVV Footer}}
[[Category:CCVV-Location]]
[[Category:CCVV-Location]]

Latest revision as of 16:33, 12 July 2026

Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills
CCVV-0013.png

Room 13 Barrel Storage

Time-Icon.png This storage room is full of wine barrels in various conditions, from full to broken and empty. Littered around the room and several bone piles.

The bones here are older than the vineyard's ruin, brittle and picked clean by generations of vermin. Most look human, though none quite match each other, as if whatever piled them here worked in a hurry and didn't much care about tidiness. One skull rests apart from the rest, tucked into a gap between two barrels, angled as if it was placed there rather than simply fallen.

Event

Roll 1d6: On a 6, you find the Quest Item Skull of Benjermin Shupham, tucked into that gap between the barrels. Once found, this Event no longer triggers, poor guy didn't have more than one skull.

Wine Cellar Room Encounter Table
Roll Encounter
2 Portal
3 Clue
4 Treasure
5 Uncommon Monster
6 Common Monster
7 Event
8 Common Monster
9 Special Event
10 Rare Monster
11 Stranger
12 Epic Monster

Conditional Actions


CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************