Quest Item
Dicey Dangers, Core Rule | Game by Joel Hills |
Core Rule Book |
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Quest Item
Throughout your journey, you will get in volved in several quests, and some of them may require certain items to be completed. For instance, you may enter a temple where a chalice is the key to get to the final floor. Hence, Quest Items are a key feature when it comes to exploration. Remembering what they are and how they work will help you go through the different areas in the Dicey Dangers world.
Quets Items have a 2-digit number assigned to them. When combined with a Room number give you a four digit number.
When you want to use the quest item in a room type the Adventure code then a dash and then the 4 digit number in the Search Dicey Dangers Wiki box, Example if your playing in "The Creepy Creature of Vulture's Vineyard" adventure and want to use Quest Item 17 in Room 11 search for "CCVV-1711"