Category:Fighter: Difference between revisions

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*[[Body]]
*[[Body]]
*[[Reflex]]
*[[Reflex]]
==Items==
*[[Fighter Random Item Table]]


==See Also==
==See Also==
*[[HERO-200|Table 200: Hero Class]]
[[HERO-204|Table 204: Fighter Pack]]
[[HERO-204|Table 204: Fighter Pack]]


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Latest revision as of 15:14, 9 July 2023

Dicey Dangers, Core Rule Game by Joel Hills

Fighter

"While letters may spell out peace, bloodshed is what makes it so."

Fighters only have one purpose in life–to battle it out till their dying breath.

While they believe that peace and prosperity are possible, they know that talks and agreements aren’t the answer to make it happen. Violence, while bloody and long, always seem to get the best results. It intimidates the people to follow the rules. It scares people back into their place. For so long, history has proven that action gets things done. That may be the reason why fighters and clerics don’t get along.

Their class answers only to strength–someone who can outmaneuver them in a fight–and authority. However, while they may be difficult to impress, a fighter’s loyalty is not to be underestimated. They’re persistent and determined, standing by their friends or leaders even if it meant getting hurt in the process.

Primary Attribute:

Items

See Also

Table 204: Fighter Pack


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