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==Dreamy==
==Dreamy==
You've always got your head in the clouds, constantly off in your own little worlds. You find comfort in your daydreams and it often leads to you neglecting your real world responsibilities.  
What could have been? What has to be? The dreamers may know the answer.  


You often find yourself replaying scenarios that have happened and how you would’ve done things differently or how things could have turned out had things just gone a little bit different.
Head high up in the clouds, one would usually find them escaping into their own figurative world. They rely on the comfort of their dreams, so much so that they tend to neglect the realities that happen around them. They ponder on alternatives and differences, sometimes a bit too much that they tend to overthink every little detail. However, while this may prove to be a nuisance to a few of their allies, the dreamers are always known as better thinkers.  


When your allies can get your mind back in the real world, they often find that you can be called on for the most inventive and creative solutions to problems, thanks to your powerfully active imagination.{{Template:Core Rule Footer}}
Creative and inventive, their alternatives may come up with solutions that could change the world.  
 
 
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Latest revision as of 08:22, 31 January 2022

Dicey Dangers, Core Rule Game by Joel Hills

Dreamy

What could have been? What has to be? The dreamers may know the answer.

Head high up in the clouds, one would usually find them escaping into their own figurative world. They rely on the comfort of their dreams, so much so that they tend to neglect the realities that happen around them. They ponder on alternatives and differences, sometimes a bit too much that they tend to overthink every little detail. However, while this may prove to be a nuisance to a few of their allies, the dreamers are always known as better thinkers.

Creative and inventive, their alternatives may come up with solutions that could change the world.


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Pages in category "Dreamy"

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