CCVV-0011: Difference between revisions
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==Room 11 Fermentation Room== | ==Room 11 Fermentation Room== | ||
[[File:Time-Icon.png|40px]] Large aged oak barrels line the walls and the smell of rot hangs heavy in the air. A few of the barrels are full of molding substance, while others are broken open in ruins. The floor is stained a dark red. | [[File:Time-Icon.png|40px]] Large aged oak barrels line the walls and the smell of rot hangs heavy in the air. A few of the barrels are full of molding substance, while others are broken open in ruins. The floor is stained a dark red. | ||
This was once the heart of Girok's operation, where the first press of every harvest waited out its slow transformation into wine. Something in the process never finished. The vats that should have been emptied decades ago still hold whatever they were fermenting, and it has had a very long time to become something else. | |||
==Event== | ==Event== | ||
Roll 1d6 | Roll 1d6: On a 6, a swarm of '''[[Pugnacious Rot|Pugnacious Rot]]''' bursts from the barrel rubble, disturbed by the Hero's footsteps. If the fight continues into another round, roll 1d6 again, on another 6 one more Pugnacious Rot pushes free of the muck to join the swarm. | ||
{{Template:Wine Cellar Room Encounter Table}} | {{Template:Wine Cellar Room Encounter Table}} | ||
Latest revision as of 16:32, 12 July 2026
| Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Room 11 Fermentation Room
Large aged oak barrels line the walls and the smell of rot hangs heavy in the air. A few of the barrels are full of molding substance, while others are broken open in ruins. The floor is stained a dark red.
This was once the heart of Girok's operation, where the first press of every harvest waited out its slow transformation into wine. Something in the process never finished. The vats that should have been emptied decades ago still hold whatever they were fermenting, and it has had a very long time to become something else.
Event
Roll 1d6: On a 6, a swarm of Pugnacious Rot bursts from the barrel rubble, disturbed by the Hero's footsteps. If the fight continues into another round, roll 1d6 again, on another 6 one more Pugnacious Rot pushes free of the muck to join the swarm.
| Roll | Encounter |
|---|---|
| 2 | Portal |
| 3 | Clue |
| 4 | Treasure |
| 5 | Uncommon Monster |
| 6 | Common Monster |
| 7 | Event |
| 8 | Common Monster |
| 9 | Special Event |
| 10 | Rare Monster |
| 11 | Stranger |
| 12 | Epic Monster |
| The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |