Rod: Difference between revisions

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{{Template:Core Rule Header}}
==Rod==
==Rod==
{{Template:Rod}}
{{Template:Rod}}
A short metal or wood shaft imbued with magical properties. Functions as a spellcasting implement and conduit for stored power.


==Base Cost==
50 (rc)
==Restricted Keywords==
*[[:Category:Alchemist|Alchemist]]
*[[:Category:Bard|Bard]]
*[[:Category:Cleric|Cleric]]
*[[:Category:Gambler|Gambler]]
*[[:Category:Rogue|Rogue]]
*[[:Category:Sorcerer|Sorcerer]]
*[[:Category:Wizard|Wizard]]
==Charges==
3d6
__NOTOC__
{{Template:Core Rule Footer}}
{{Template:Core Rule Footer}}
[[Category:Core Rule]]
[[Category:Core Rule]]
[[Category:Base Item]]
[[Category:Bag]]
[[Category:Bag]]

Latest revision as of 14:06, 1 July 2026

Dicey Dangers, Core Rule Game by Joel Hills

Rod

Rod--Backpack-Icon.pngBag

A short metal or wood shaft imbued with magical properties. Functions as a spellcasting implement and conduit for stored power.

Base Cost

50 (rc)

Restricted Keywords

Charges

3d6


CoreRuleIcon.png