HERO-303: Difference between revisions
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==Table 302: Lightside Traits== | ==Table 302: Lightside Traits== | ||
As a gloomy battle terrorizes, you may count on the people whose intentions are pure. Their love for diplomacy and forgiveness may take the bloodshed from their intended swords. Others’ minds clouded with the goodness of the world knows no boundaries in leaping for both their friends and strangers. While some may take the backseat in combat and agreements, they see themselves as those who stand by the lighthouse–tall and unmoving–in hopes of guiding many to their homes. They live in a world where evil delivers, yet, their traits and beliefs leave a startling thought to many. Some are soldiers. Others are diplomats. A few are priests. Many are just part of the normal folk struggling to get by. | |||
The one thing they have in common? Their radiance for hope. For if the world were to fall, everyone knows that these heroes at heart would do anything to lead them out alive and well. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Roll 1d10 !! Alignment (Keyword) | ! Roll 1d10 !! Alignment (Keyword) |
Revision as of 06:49, 21 January 2022
Dicey Dangers, HERO Generator | Game by Joel Hills |
Table 302: Lightside Traits
As a gloomy battle terrorizes, you may count on the people whose intentions are pure. Their love for diplomacy and forgiveness may take the bloodshed from their intended swords. Others’ minds clouded with the goodness of the world knows no boundaries in leaping for both their friends and strangers. While some may take the backseat in combat and agreements, they see themselves as those who stand by the lighthouse–tall and unmoving–in hopes of guiding many to their homes. They live in a world where evil delivers, yet, their traits and beliefs leave a startling thought to many. Some are soldiers. Others are diplomats. A few are priests. Many are just part of the normal folk struggling to get by.
The one thing they have in common? Their radiance for hope. For if the world were to fall, everyone knows that these heroes at heart would do anything to lead them out alive and well.
Roll 1d10 | Alignment (Keyword) |
---|---|
1 | Diplomatic |
2 | Forgiving |
3 | Friendly |
4 | Helpful |
5 | Honest |
6 | Humble |
7 | Optimist |
8 | Thrifty |
9 | Trusting |
10 | Truthful |
Go to Table 300: Hero Alignment
Start Hero | Table 100: Hero Heritage | Table 200: Hero Class | Table 300: Hero Alignment | Table:500 Starting Item | Table:600 Hero Name | Table 999: Finished Hero |