HERO-500: Difference between revisions

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Line 8: Line 8:
| '''1 or 2''' || No Material Prefix
| '''1 or 2''' || No Material Prefix
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|-
| '''3''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]]
| '''3 or 4''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]]
|-
| '''4''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]]
|-
|-
| '''5''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]] add +1 to the result
| '''5''' || Roll on [[HERO-501|<span style="color:#A6932B">'''Table 501: Starting Material Prefix</span>]] add +1 to the result

Revision as of 17:06, 5 May 2024

Dicey Dangers, HERO Generator Game by Joel Hills

Table:500 Starting Item Properties

Step 1: Check Material Prefix

Roll 1d6 Check Material Prefix
1 or 2 No Material Prefix
3 or 4 Roll on Table 501: Starting Material Prefix
5 Roll on Table 501: Starting Material Prefix add +1 to the result
6+ Roll on Table 501: Starting Material Prefix add +2 to the Result

Step 2: Check Attribute Prefix

Roll 1d6 Check Attribute Prefix
1 - 5 No Attribute Prefix
6+ Roll on Table 502: Starting Attribute Prefix

Step 3: Check Element Prefix

Roll 1d6 Check Element Prefix
1 - 5 No Element Prefix
6+ Roll on Table 503: Starting Element Prefix

Step 4: Check Spell Suffix

Roll 1d6 Check Spell Suffix
1 - 5 No Spell Suffix
6+ Roll on Table 504: Starting Spell Suffix

Return to the Previous Table

HeroGenerator-Icon.png
Start Hero Table 100: Hero Heritage Table 200: Hero Class Table 300: Hero Alignment Table:500 Starting Item Table:600 Hero Name Table 999: Finished Hero