Category:Wizard: Difference between revisions

From Dicey Dangers Wiki
Jump to navigation Jump to search
No edit summary
 
Line 10: Line 10:
*[[Mind]]
*[[Mind]]
*[[Reflex]]
*[[Reflex]]
==Items==
*[[Wizard Random Item Table]]


==See Also==
==See Also==
Line 15: Line 18:
*[[HERO-210|Table 210: Wizard Pack]]
*[[HERO-210|Table 210: Wizard Pack]]


__NOTOC__
{{Template:Core Rule Footer}}
{{Template:Core Rule Footer}}
{{Template:Game Master Category}}
{{Template:Game Master Category}}

Latest revision as of 15:15, 9 July 2023

Dicey Dangers, Core Rule Game by Joel Hills

Wizard

"In life, your determination should be much larger than your talent."

Wizards may not be born with magic in their veins, but their skills may rival those who are. Trained under harsh environments and high intensity, they know exactly what it feels like to be intimidated and looked down upon. It is through these years of experience were they able to gather their knowledge on the art of sorcery and how to apply it in different scenarios.

Some might say that the wizards are the scientists of the world–ones who come up with solutions that could define the future of mankind, and they’ve proven that from time and time again. From creating magical solutions to mundane problems, their class has become highly respected in the world.

Primary Attribute:

Items

See Also


CoreRuleIcon.png
Any links Below this line are for Game Master only, Click at your own Risk

Subcategories

This category has only the following subcategory.