CCVV-0061: Difference between revisions
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Whatever's back there hasn't moved since you walked in, which isn't the same as saying it's asleep. | Whatever's back there hasn't moved since you walked in, which isn't the same as saying it's asleep. | ||
==Event== | |||
Make a [[Reflex]] (3) check to back away without drawing its attention. If you fail, roll on the [[CCVV-0320|Common Monster]] table. | |||
{{Template:Spider Den Encounter Table}} | {{Template:Spider Den Encounter Table}} | ||
{{Template:CCVV Footer}} | {{Template:CCVV Footer}} | ||
[[Category:CCVV-Location]] | [[Category:CCVV-Location]] | ||
Latest revision as of 15:10, 13 July 2026
| Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Room 61 Dark Corner
Within the cavernous expanse, a hidden world unfolds. Obscured by shadow, a dark corner of the room is enshrouded in thick, glistening webbing. An aura of mystery permeates this space, and the eerie silence hints at something concealed within, waiting to reveal itself with sinister intent.
Whatever's back there hasn't moved since you walked in, which isn't the same as saying it's asleep.
Event
Make a Reflex (3) check to back away without drawing its attention. If you fail, roll on the Common Monster table.
| Roll | Encounter |
|---|---|
| 2 | Portal |
| 3 | Clue |
| 4 | Treasure |
| 5 | Uncommon Monster |
| 6 | Common Monster |
| 7 | Event |
| 8 | Common Monster |
| 9 | Special Event |
| 10 | Rare Monster |
| 11 | Stranger |
| 12 | Epic Monster |
| The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |