Idris Vane: Difference between revisions

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(Created page with "{{Template:CCVV Header}} ==Idris Vane== Someone stands very still at the edge of the light, one arm and half a shoulder still bound in old, hardened silk they never fully worked free of. Whether they're a Hero who escaped a cocoon or something that only looks like one is genuinely hard to say until they speak. ==Actions== *Make a Social (3) check. Each success adds 1 to your roll on the table below. {| class="wikitable" style="color:black; background-color:#efeae2;b...")
 
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| '''2-5''' || They watch you, silent, and don't move any closer.
| '''2-5''' || They watch you, silent, and don't move any closer.
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| '''6''' || Whatever they were before, something of it is still worth talking to. Roll the Element step of the [[CCVV-3500|Item Properties Table]]. Your next attack carries that Elemental Prefix, as though your weapon had been coated with an [[Oil|Elemental Oil]].
| '''6''' || Whatever they were before, something of it is still worth talking to, and they press a small vial into your hand before you go: {{Template:ComboItem |Element = |Material = |Attribute = |Base = [[Oil]] |Spell = }}. Roll the Element step of the [[CCVV-3500|Item Properties Table]] to determine its Elemental Prefix.
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| '''7+''' || More of them is still in there than you expected. Apply the same bonus to your next two attacks instead, rolling the Element step separately for each.
| '''7+''' || More of them is still in there than you expected. They give you two vials instead, roll the Element step separately for each.
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Latest revision as of 14:05, 16 July 2026

Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills

Idris Vane

Someone stands very still at the edge of the light, one arm and half a shoulder still bound in old, hardened silk they never fully worked free of. Whether they're a Hero who escaped a cocoon or something that only looks like one is genuinely hard to say until they speak.

Actions

  • Make a Social (3) check. Each success adds 1 to your roll on the table below.
Roll 1d6+ Result
1 Whatever's left of them isn't friendly. Take a 3 Dice-White-Icon.png White Die attack.
2-5 They watch you, silent, and don't move any closer.
6 Whatever they were before, something of it is still worth talking to, and they press a small vial into your hand before you go: Oil . Roll the Element step of the Item Properties Table to determine its Elemental Prefix.
7+ More of them is still in there than you expected. They give you two vials instead, roll the Element step separately for each.

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CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************