HERO-700
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| Dicey Dangers, HERO Generator | Game by Joel Hills |
Table 410: Companion
Roll on the tables below to determine your Hero's Companion, a more advanced type of Henchman who travels at the Hero's side from the very beginning.
Gender
| Roll 1d6 | Gender |
|---|---|
| 1-4 | Same Gender as Hero |
| 5-6 | Opposite Gender of Hero |
Relationship
| Roll 1d6 | Relationship |
|---|---|
| 1 | Childhood friend |
| 2 | Relative |
| 3 | Neighbor |
| 4 | Sibling |
| 5 | Stranger |
| 6 | A former Rival |
Why they are a Companion
| Roll 1d6 | Why they are a Companion |
|---|---|
| 1 | Hero saved his life |
| 2 | Similar Goals |
| 3 | Parents were Companions |
| 4 | Wants to learn from the Hero |
| 5 | Feels the need to protect the Hero |
| 6 | Original intent was to steal from the Hero |
Companion Outlook
| Roll 1d6 | Companion Outlook |
|---|---|
| 1 | Loyal friend |
| 2 | Bumbling buddy |
| 3 | Grim ally |
| 4 | Groaning griper |
| 5 | Good ol' boy |
| 6 | Incurable romantic |
Profession
Roll a d8 twice, rerolling duplicates. A Companion holds both Professions rolled.
| Roll 1d8 | Profession |
|---|---|
| 1 | Caster |
| 2 | Door Spiker |
| 3 | Lantern Bearer |
| 4 | Porter |
| 5 | Quartermaster |
| 6 | Rigger |
| 7 | Shield Wall |
| 8 | Torch Bearer |
Go to Table 600: Hero Name
| Start Hero | Table 100: Hero Heritage | Table 200: Hero Class | Table 300: Hero Alignment | Table 400: Hero Health | Table:500 Starting Item | Table:600 Hero Name | Table 999: Finished Hero |