Nell Ratchet

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Revision as of 14:30, 12 July 2026 by Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Nell Ratchet== A woman has set up a proper little stall down here, a plank across two barrels, wares laid out like she's expecting foot traffic. Where any of it came from is anyone's guess, some of it looks scavenged from deeper in the cellar than you've been. "Everything's for sale," she says brightly, like this is the most natural thing in the world. "Everything's negotiable too." ==Actions== *Make a Social (3) check. Each success adds 1...")
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Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills

Nell Ratchet

A woman has set up a proper little stall down here, a plank across two barrels, wares laid out like she's expecting foot traffic. Where any of it came from is anyone's guess, some of it looks scavenged from deeper in the cellar than you've been. "Everything's for sale," she says brightly, like this is the most natural thing in the world. "Everything's negotiable too."

Actions

  • Make a Social (3) check. Each success adds 1 to your roll on the table below.
Roll 1d6+ Result
1 She talks you into a terrible deal before you realize what happened. Lose 1d6 x 10 (rc) for nothing.
2-5 Nothing on the plank catches your eye.
6 She's got one good find. Roll on the Treasure table, no charge.
7+ She's in a generous mood. Roll on the Treasure table twice and keep both.

Return to the Previous Table

CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************