Wren Halloway
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| Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Wren Halloway
Someone else is down here, pressed into a corner with a weapon held too tight for someone actually in control of the situation. They got split from whoever they came in with, they won't say how long ago, and they're one bad noise away from doing something reckless.
Actions
- Make a Social (3) check. Each success adds 1 to your roll on the table below.
| Roll 1d6+ | Result |
|---|---|
| 1 | Your approach spooks them and they bolt, straight toward danger. Roll on the Common Monster table. |
| 2-5 | They calm down enough to talk, but they're not ready to leave this spot yet. Nothing happens. |
| 6 | |
| 7+ |
Return to the Previous Table
| The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |