Biscuit
| Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Biscuit
Biscuit is, technically, nobody's pig. She belongs to the Lodge kitchen the way the stoves and the prep table belong to it, present since before anyone currently working there can remember, fed by whoever's closest at the time and claimed by all of them equally. She spends her days in the pen beside the dish pit, licking plates spotless with more diligence than most hired help, and her nights doing whatever it is pigs do in the dark, snoring, mostly.
She is, by consensus of the entire kitchen staff, good luck. Nobody can point to why. She's just always been there, and the one time Armondo tried cooking a big feast without her in earshot, he burned the roast twice. Nobody's tested that theory again since.
Her latch has a habit of giving way at the worst possible moment.
Actions
Feed Biscuit
She noses hopefully at your pockets the second you crouch by the pen, entirely undignified about it.
Once per day,
give up a bite of your rations. She's not fussy. In return, take one of the little green-bottled Clover Potion from the shelf by her pen, brewed half as a kitchen joke and half out of genuine belief in her luck. Nobody can explain why it works. It just does.
Return to the Previous Table
| The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |