CCVV-0078

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Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills

Well Worn Road

Time-Icon.png As you travel down the main road through town, you come across a bustling open field to the south, filled with carts and wagons brimming with goods for sale. The air is thick with the scent of exotic spices and freshly baked bread, and the sound of merchants hawking their wares fills your ears. To the north, a small road leads to a collection of newly constructed houses, their freshly painted walls and neatly manicured lawns standing in stark contrast to the lively chaos of the Farmers Market. Despite the different atmospheres, both the market and the residential area seem to share a sense of community and vitality, making this town a vibrant and exciting place to explore.

Event

Roll a d6 on a 5-6 a Traveling Caravan is making its way thru town. The caravan consists of several Wagons pulled by teams of horses and many travelers on foot. Make a Reflex(2) check to cross the street, if failed add a Time-Icon.png time check.

Local Gathering

Roll 1 time on this table below

Roll 1d6 Townsfolk
1 Person
2 Selena Grail
3 Cydney 'The Boar' Trixter
4 Cinnamon Turtlebeam
5 Grog Trebonk
6 Johnny Angel

Travel Locations

CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************