CCVV-0098
Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Vultures Vineyard Lodge Guest Hallway
As you walk through the Vultures Vineyard Lodge Guest Hallway, you will notice the long and narrow space that extends in front of you. The walls are made of oak planks, and there are several oak doors scattered along the hallway. Each door has its own unique style, with various engravings and patterns carved into the wood. The hallway is dimly lit, with lanterns hanging from the ceiling providing just enough light to see where you're going.
One of the doors in the hallway leads to your guest room, and you can't help but feel excited as you approach it. As you walk down the hallway, you can hear the soft sound of footsteps coming from other rooms, but the space is otherwise quiet and peaceful. You can't help but admire the craftsmanship that went into constructing this part of the lodge, and you can't wait to see what's behind the door to your room.
Local Gathering
Roll x times on this table ignoring duplicates
Roll 1d6 | Townsfolk |
---|---|
1 | Person |
2 | Person |
3 | Person |
4 | Person |
5 | Person |
6 | Cinnamon Turtlebeam |
Conditional Actions
- If Iron Lodge Key . is in Inventory then West Heroes Room
Travel Locations
- Down Stairs Reception Desk
The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |