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==Gem== | ==Gem== | ||
{{Template:Gem}} | {{Template:Gem}} | ||
A cut and polished precious stone. Gems serve as both currency and as vessels for magical enchantment, their crystalline structure holding power exceptionally well. | |||
==Base Cost== | |||
100 (rc) | |||
==Restricted Keywords== | ==Restricted Keywords== | ||
| Line 16: | Line 20: | ||
==Charges== | ==Charges== | ||
2d6 | |||
__NOTOC__ | |||
{{Template:Core Rule Footer}} | {{Template:Core Rule Footer}} | ||
[[Category:Core Rule]] | [[Category:Core Rule]] | ||
[[Category:Bag]] | [[Category:Bag]] | ||
[[Category:Jewelry]] | [[Category:Jewelry]] | ||
Latest revision as of 14:19, 1 July 2026
| Dicey Dangers, Core Rule | Game by Joel Hills |
Gem
| Gem | - | - | Bag - 1 Use |
A cut and polished precious stone. Gems serve as both currency and as vessels for magical enchantment, their crystalline structure holding power exceptionally well.
Base Cost
100 (rc)
Restricted Keywords
Charges
2d6