Prismatic Light: Difference between revisions
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! [[Social]] [[Skill Check]] !! Creates a [[Light and Darkness|Light]] | ! [[Social]] [[Skill Check]] !! Creates a [[Light and Darkness|Light]] Tier | ||
|- | |- | ||
| '''1''' | | '''1''' to '''4''' || Dim Light | ||
|- | |- | ||
| ''' | | '''5''' to '''8''' || Day Light | ||
|- | |- | ||
| ''' | | '''9+''' || Bright Light | ||
|} | |} | ||
See [[Light and Darkness]] for the full Skill Check, Attack, Defense, and Undead effects of each tier. | |||
{{Template:Core Rule Footer}} | {{Template:Core Rule Footer}} | ||
__NOTOC__ | |||
[[Category:Core Rule]] | [[Category:Core Rule]] | ||
[[Category:Illusion]] | [[Category:Illusion]] | ||
Revision as of 14:22, 4 September 2026
| Dicey Dangers, Core Rule | Game by Joel Hills |
Prismatic Light
Sometimes, the darkest of times only needs a little bit light to brighten up the way. The Prismatic light would appear in the center of the room, illuminating its surroundings. Not only could it reveal all the little cretins hiding in the corners, but it could expose all the glistening treasures that have been in front of you all this time. This spell feeds on the caster's dreams and happiness, as such, its strength only reveals the adventurer's thoughts. Those who also have no hope of venturing the dark would not be able to cast a light on the rest.
- Once cast on a Room, the Results are perminent to that room.
Charge Use
Hero makes a Social Skill Check Check the success and the table below Creates a light source based on the results.
| Social Skill Check | Creates a Light Tier |
|---|---|
| 1 to 4 | Dim Light |
| 5 to 8 | Day Light |
| 9+ | Bright Light |
See Light and Darkness for the full Skill Check, Attack, Defense, and Undead effects of each tier.