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==Table 302: Neutral Traits==
==Table 302: Neutral Traits==
There’s a thin line between evil and good–a grey nothingness that spurs within every one of them. It is what makes them, what drives them to the courses they were set to follow, and what brings them to incomparable heights when recognized. Some of these traits have formed saviors, others traitors, and some destroyers. Some of them yearn for a world outside their sight, a world only seen within their imaginations. Others dance the night away, with a heart for fun and laughter. While some dance in the corners of the room to embrace the grim reality ahead of them. Some had faced trauma. Others had faced none. Yet, if there is anything that should be known, it’s that they aim to make the best of what they’ve been given.
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Whether they be given all the material luxuries in the world or be with all the lovely people they call their family, they aim to get through life alive and well if it meant saving themselves and saving the ones they deem to be important. They are no villains. They are no heroes. For what lies beneath all these chivalry and disposition lies a person–the silver lining that seems to continually widen and change the world.


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Latest revision as of 02:59, 21 March 2022

Dicey Dangers, HERO Generator Game by Joel Hills

Table 302: Neutral Traits

There’s a thin line between evil and good–a grey nothingness that spurs within every one of them. It is what makes them, what drives them to the courses they were set to follow, and what brings them to incomparable heights when recognized. Some of these traits have formed saviors, others traitors, and some destroyers. Some of them yearn for a world outside their sight, a world only seen within their imaginations. Others dance the night away, with a heart for fun and laughter. While some dance in the corners of the room to embrace the grim reality ahead of them. Some had faced trauma. Others had faced none. Yet, if there is anything that should be known, it’s that they aim to make the best of what they’ve been given.

Whether they be given all the material luxuries in the world or be with all the lovely people they call their family, they aim to get through life alive and well if it meant saving themselves and saving the ones they deem to be important. They are no villains. They are no heroes. For what lies beneath all these chivalry and disposition lies a person–the silver lining that seems to continually widen and change the world.

Roll 1d10 Alignment (Keyword)
1 Curious
2 Dreamy
3 Extroverted
4 Grim
5 Humorous
6 Introverted
7 Materialistic
8 Precise
9 Romantic
10 Skeptic

Go to Table 300: Hero Alignment

HeroGenerator-Icon.png
Start Hero Table 100: Hero Heritage Table 200: Hero Class Table 300: Hero Alignment Table:500 Starting Item Table:600 Hero Name Table 999: Finished Hero