Category:Grim: Difference between revisions

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==Grim==
==Grim==


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Grim personalities can find themselves unphased or even taking pleasure in the face of death, disease, war, anything that would leave an average commoner shaking in their boots.
Grim personalities can find themselves unphased or even taking pleasure in the face of death, disease, war, anything that would leave an average commoner shaking in their boots.


Although grim characters may come off as creepy, gloomy, or even harsh in their dealings with others, they usually don’t mean any harm or ill will, especially to those they consider allies.{{Template:Game Master Category}}
Although grim characters may come off as creepy, gloomy, or even harsh in their dealings with others, they usually don’t mean any harm or ill will, especially to those they consider allies.
 
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Revision as of 04:53, 2 October 2021

Dicey Dangers, Core Rule Game by Joel Hills

Grim

Serious and unapproachable in appearance, these people are often morbid and dwelling in the darker corners of society. Pleasure for people with this trait can come in the vein of what most would deem unpleasant and unappealing, and often that positivity is fleeting.

Grim personalities can find themselves unphased or even taking pleasure in the face of death, disease, war, anything that would leave an average commoner shaking in their boots.

Although grim characters may come off as creepy, gloomy, or even harsh in their dealings with others, they usually don’t mean any harm or ill will, especially to those they consider allies.

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Pages in category "Grim"

This category contains only the following page.